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VE/Building

< VE
Revision as of 16:15, 5 October 2009 by Nickboldt+bugzilla.gmail.com (Talk | contribs) (New page: So, you want to build VE locally, so that you can contribute to the project? Awesome. Here's what you'll need: For VE 1.4, you'll need Eclipse 3.4.2 SDK and related requirements. For VE 1...)

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So, you want to build VE locally, so that you can contribute to the project? Awesome. Here's what you'll need:

For VE 1.4, you'll need Eclipse 3.4.2 SDK and related requirements. For VE 1.5, you'll need Eclipse 3.5.x SDK.

Fetch Sources

The easiest way to get the VE project sources into your workspace is to fetch the Project Set File (PSF) to your machine, then use Eclipse to import projects from that file. The PSFs are located in this folder in CVS:

Once you have the PSFs, you can import projects into your workspace with

File > Import > Team > Team Project Set

Install Binary requirements

To be able to compile VE in your workspace using PDE/UI, you will also need to install these requirements (see mozilla.map and orbitBundles.map:

Additionally, build.properties will list any other zipped requirements or update sites from which dependencies must be installed.

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