Skip to main content

Notice: this Wiki will be going read only early in 2024 and edits will no longer be possible. Please see: https://gitlab.eclipse.org/eclipsefdn/helpdesk/-/wikis/Wiki-shutdown-plan for the plan.

Jump to: navigation, search

COSMOS Design 228269

Revision as of 10:55, 6 June 2008 by Martin.simmonds.ca.com (Talk | contribs) (Design)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Change History

Name: Date: Revised Sections:
Martin Simmonds 06/06/2008
  • Initial version

Workload Estimation

Rough workload estimate in person weeks
Process Sizing Names of people doing the work
Design 0.2 Martin Simmonds
Code 1
Test 0.5
Documentation 0.5
Build and infrastructure 0.0
Code review, etc.*
TOTAL 2.2

'* - includes other committer work (e.g. check-in, contribution tracking)

Purpose

To establish a design for the way a standard COSMOS UI Dialog should be defined.

Design

  • An Icon should be defined for the dialog that appears in the top left of the dialog, to the left of the dialog title
  • There should be a cancel icon that appears in the top right of the dialog that destroys the widget
  • OK Buttons, Cancel Buttons should appear at the bottom of the dialog.
  • Buttons displayed at the bottom of the dialog should all be grouped together and centralized.
  • Buttons should all have a few characters space to the left and right of the text of the button, you should not for example have a button with "OK" on it, where there is more space to the left and right of the text than the size of the text itself. This assumes there is only one button on the dialog.
  • If there is more than one button on the dialog, make the buttons all the same size.
  • Always have the cancel button (assuming one is defined) to the far right of the buttons.

Back to the top