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COSMOS Design 228269
Change History
Name: | Date: | Revised Sections: |
---|---|---|
Martin Simmonds | 06/06/2008 |
|
Workload Estimation
Process | Sizing | Names of people doing the work |
---|---|---|
Design | 0.2 | Martin Simmonds |
Code | 1 | |
Test | 0.5 | |
Documentation | 0.5 | |
Build and infrastructure | 0.0 | |
Code review, etc.* | ||
TOTAL | 2.2 |
'* - includes other committer work (e.g. check-in, contribution tracking)
Purpose
To establish a design for the way a standard COSMOS UI Dialog should be defined.
Design
- An Icon should be defined for the dialog that appears in the top left of the dialog, to the left of the dialog title
- There should be a cancel icon that appears in the top right of the dialog that destroys the widget
- OK Buttons, Cancel Buttons should appear at the bottom of the dialog.
- Buttons displayed at the bottom of the dialog should all be grouped together and centralized.
- Buttons should all have a few characters space to the left and right of the text of the button, you should not for example have a button with "OK" on it, where there is more space to the left and right of the text than the size of the text itself. This assumes there is only one button on the dialog.
- If there is more than one button on the dialog, make the buttons all the same size.
- Always have the cancel button (assuming one is defined) to the far right of the buttons.