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Difference between revisions of "LDT/User Area/New Noteworthy/New Noteworthy 1.3"
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= New & Noteworthy 1.3 = | = New & Noteworthy 1.3 = | ||
− | == | + | == Lua 5.2 == |
− | === | + | Lua 5.2 is now supported! |
+ | |||
+ | === Edition === | ||
+ | |||
+ | You can type and valid Lua 5.2 code with ''LDT''. | ||
+ | |||
+ | <center>[[File:gotoLabelEditor.jpg]]</center> | ||
+ | |||
+ | === New project === | ||
+ | |||
+ | It is now possible to choose project grammar while creating project. Even nicer, grammar is chosen accordingly to Execution Environment. | ||
+ | |||
+ | <center>[[File:NewLua52.png]]</center> | ||
+ | |||
+ | '''Note:''' You can change grammar version at project or workspace level. | ||
+ | |||
+ | == Conversion == | ||
+ | |||
+ | Convert any project to ''LDT'' nature is possible. | ||
− | |||
Right click on a project then in menu Configure select "Convert to Lua project". | Right click on a project then in menu Configure select "Convert to Lua project". | ||
− | [[File:convertMenu.jpg]] | + | <center>[[File:convertMenu.jpg]]</center> |
+ | |||
+ | It even asks nicely for grammar version and Execution Environment. | ||
− | + | <center>[[File:ConvertRegular.png]]</center> | |
− | + | Add to the source path the folder where is your Lua code, click '''Add source folder'''. | |
− | + | <center>[[File:BuidPathFolderAdded.png]]</center> | |
− | + | == Migration == | |
− | + | This version is the first stable one since Koneki. If you want to migrate from Koneki, feature above also works for you and has [[LDT/User_Area/Tutorials/MigrateFromKoneki|specific documentation]]. | |
− | + | <center>[[File:ConvertKoneki.png]]</center> | |
− | + | == Dark theme == | |
− | + | LDT embraces ''Dark Theme''. | |
− | + | <center>[[File:DarkTheme.png]]</center> | |
− | + | == Styled text == | |
− | + | For a nicer outline, enjoy ''styled text''. | |
− | + | <center>[[File:StyledText.png]]</center> |
Latest revision as of 10:45, 8 June 2015
Contents
New & Noteworthy 1.3
Lua 5.2
Lua 5.2 is now supported!
Edition
You can type and valid Lua 5.2 code with LDT.
![GotoLabelEditor.jpg](/images/1/11/GotoLabelEditor.jpg)
New project
It is now possible to choose project grammar while creating project. Even nicer, grammar is chosen accordingly to Execution Environment.
![NewLua52.png](/images/3/3a/NewLua52.png)
Note: You can change grammar version at project or workspace level.
Conversion
Convert any project to LDT nature is possible.
Right click on a project then in menu Configure select "Convert to Lua project".
![ConvertMenu.jpg](/images/d/d6/ConvertMenu.jpg)
It even asks nicely for grammar version and Execution Environment.
![ConvertRegular.png](/images/1/1b/ConvertRegular.png)
Add to the source path the folder where is your Lua code, click Add source folder.
![BuidPathFolderAdded.png](/images/1/1b/BuidPathFolderAdded.png)
Migration
This version is the first stable one since Koneki. If you want to migrate from Koneki, feature above also works for you and has specific documentation.
![ConvertKoneki.png](/images/2/2d/ConvertKoneki.png)
Dark theme
LDT embraces Dark Theme.
![DarkTheme.png](/images/4/45/DarkTheme.png)
Styled text
For a nicer outline, enjoy styled text.
![StyledText.png](/images/2/29/StyledText.png)