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Scout/HowTo/3.9/Create a new project

< Scout‎ | HowTo‎ | 3.9

The Scout documentation has been moved to https://eclipsescout.github.io/.

Scout Explorer view

Scout.3.9.howto.createproject.01.png

In the The Scout documentation has been moved to https://eclipsescout.github.io/. select New Scout Project... in the context menu of the Scout Projects folder.

Step 1

Scout.3.9.howto.createproject.02.png

In this step, it is possible to choose:

  • The project name: Base name of the project and the plugins that belong to the project.
  • The project postfix: An optional postfix to add to the plugin names.
  • The project alias: The short name to use for the application. The client executables and server servlet names will use this shortname.
  • The JDT preferences: If checked the Scout default Java development settings are copied. Otherwise you start with no settings and can apply your own template.

The plug-ins (The Scout documentation has been moved to https://eclipsescout.github.io/., The Scout documentation has been moved to https://eclipsescout.github.io/., The Scout documentation has been moved to https://eclipsescout.github.io/., The Scout documentation has been moved to https://eclipsescout.github.io/.) are named using the pattern:

 <project name>.<plug in>.<project postfix>

In the checkbox list you can choose which plugin-ins need to be created. A Scout application must not always be a client/server application.

You can also create client only or server only applications. But in any case you must include the shared plug-in in the project.

Because of the The Scout documentation has been moved to https://eclipsescout.github.io/. it is possible to choose the UI Plug-ins that will render the application.

Step 2

Scout.3.9.howto.createproject.03.png

This steps allows to choose The Scout documentation has been moved to https://eclipsescout.github.io/. that should be created.

Step 3 (Optional)

Scout.3.9.howto.createproject.04.png

This step is only available if the RAP UI has been checked in Step 1.

Because the RAP runtime cannot be installed into the running Eclipse instance a separate target platform must be created. This target platform must contain all plugins to run the Scout RAP UI. There are several possibilities to create such a target platform:

  • Create new RAP Target
    This option is only available on an Eclipse with the Scout RAP Target Feature installed in the running Eclipse instance.
    When choosing this option a new RAP target platform will be created at the location specified. This target platform is then defined by all plugins available to the running Eclipse and the RAP target platform extracted to the given directory.
  • Download RAP Target
    When choosing this option the target platform will be downloaded into the running workspace. This download will then only be available to the active workspace! There are two download types:
    • Only download the RAP plugins (checkbox not ticked, default)
      The target platform will be defined by the plugins available to the running Eclipse instance and the downloaded RAP plugins. This download is smaller.
    • Download a new Kepler Eclipse platform as well (checkox ticked)
      A complete, new Kepler target platform will be downloaded and used. This option can be used when you want to ensure that no plugins of the running Eclipse should be in the target platform or if you are not running Eclipse Kepler but want to use Kepler features in your project.
      Be aware that the developer tools in your runnig Eclipse must be compatible with the Kepler platform that will be used then!
  • Existing RAP Target
    An existing RAP target location can be specified. The wizard then tries to detect whether the given location contains a complete target platform or only the RAP target plugins. If a complete platform is detected, only the directory specified will be part of the target platform. Otherwise the given directory together with the plugins available to the running Eclipse will define the target platform.
  • I'll do it later
    When choosing this option the Scout SDK does not create a RAP target platform for you. The platform must be created manually after the Scout project has been created. The created project will not compile before a complete target platform has been created!

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