- All new enhancements will be unit tested.
- First learn rule number 1.
Getting the Source
The source code for Vex resides in the Mylyn Docs Vex Git repository. For general information about how to use Git see the EGit User Guide. The names of the Vex plug-in projects are all prefixed with: org.eclipse.vex.
Setup a Workspace
Vex is available through the Eclipse Oomph Installer. To setup a workspace, do the following steps:
- Get the Eclipse Oomph Installer, unzip it and start it.
- Select "Eclipse Standard/SDK" on the "Product" page and press "Next"
- Double-click on "Vex" on the "Projects" page and press "Next"
- Fill out the "Variables" page as it fits best to your desired environment and press "Next"
- Check the planned bootstrap tasks on the "Confirmation" page and press "Next" to start the actual installation of the IDE
- Press "Finish" after the installation is done.
It will take a moment until your new Vex IDE is started, just be patient. Some seconds after the start, again a installation wizard is opened where you have to confirm the configuration tasks for the new IDE.
Patches and Bug Fixes
Please provide us your contributions through the Gerrit Code Review system of the Eclipse Foundation. For more information about how to use Gerrit, please see Development_Resources/Contributing_via_Git.
Bug fixes that come with unit tests are more likely to be reviewed sooner than those that do not come with unit tests. Patches over 250 lines of code will have to be sent through eclipse IP review.
With that said, we are actively seeking new enhancements and patches for Vex.
Committers watch and hang out on a variety of eclipse resources channels. Include #eclipse irc channel on freenode.net. Also, we monitor the Eclipse Community Forum and the eclipse.vex newsgroup. Developer questions should be sent to the mylyn-vex-dev mailing list.