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Scout/Concepts/ClientSession


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The client session is the main entry point for client-server communication.

  • implements: I obj.png<TODO:NameOfTheInterface>
  • extends: C obj.png<TODO:NameOfTheAbstractClass>

Description

Screenshot

Properties

Defined with getConfiguredXxxxxx() methods.



Events

Defined with execXxxxxx() methods.



See Also

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