Skip to main content
Jump to: navigation, search

Scout/HowTo/3.9/Defining a Custom Target Platform

< Scout‎ | HowTo‎ | 3.9
Revision as of 11:35, 17 January 2014 by Adrian.sacchi.bsi-software.com (Talk | contribs) (Created page with "{{ScoutPage|cat=HowTo 3.9}} <span style="background:#FFFF00">under construction</span> This how-to describes how to create and set a custom eclipse target platform. = Bac...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Scout
Wiki Home
Website
DownloadGit
Community
ForumsBlogTwitterG+
Bugzilla
Bugzilla


under construction

This how-to describes how to create and set a custom eclipse target platform.

Background

As default, when no target definition is set as target platform, the running platform of the eclipse IDE is used as target platform for your application. In this case your application is built and runs with exactly the same plugins as your IDE. By creating a target definition and setting this definition as target platform you define a set of plugins which are used to build and run your application. This uncouples the dependencies of your application from your IDE and hence gives you complete control over the context your application runs with. You may for example want to upgrade your IDE independently from your applications target platform.

Back to the top