Plug-in Development Environment
Plug-in Development Environment (PDE) provides the tools on top of the JDT to develop plugins. It is a part of Eclipse SDK Project.
Jeff McAffer, https://bugs.eclipse.org/bugs/show_bug.cgi?id=166011:
There are tools and facilities available to better understand the startup sequence. See Download Core Tools Using the core tools you can see exactly what causes each bundle to be started, you can find out what causes each class to be loaded, etc etc.
Consists of three .jar files,
To enable need to run eclipse with -debug <option file path>
Adding 3rd Party Jar files
Option 1: turn the jars into plugins
Use New>Project>Plug-in Development>Plug-in from existing JAR archive. That will turn one or more jar files into a single jar plugin. For something like log4j you can then set up Buddy-Classloading, etc.
Before 3.2.1, you need to add to the build.properties. See Bug 146042 RCP export has problems with required plug-ins
Option 2: include the jars in a plugin
- Use Import>File System to import the jar files into your plugin project, say in the <project>/lib directory.
- Use "Add..." to add the jars to the classpath section of the PDE Editor>Runtime tab.
- Use "New..." to add "." library back (with no quotes, of course).
- Make sure your binary build exports the new jar files on the PDE Editor>Build tab.
- On the project, use the popup menu>PDE Tools>Update Classpath to correctly add the jars to the eclipse project classpath.
- Export any packages that you need to using the PDE Editor>Runtime tab
Check out https://bugs.eclipse.org/bugs/show_bug.cgi?id=108781
It talks about how adding a 3rd party jar removes the default "." classpath, and the need to add it back.
Also, eclipse can handle jars within jars. It expands them into a temporary location during runtime.