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Difference between revisions of "Papyrus Software Designer"

m (Francois.le-fevre.cea.fr moved page Papyrus Qompass to Papyrus Designer: product name changed)
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== What is Papyrus Designer? ==
 
== What is Papyrus Designer? ==
  
Papyrus Designer is a component based modeling approach that supports the code generation for embedded systems. Theses systems are characterized by timing and resource constraints - sometimes also denoted as non-functional properties. Since these systems get more and more complex, it is important that the non-functional properties are not just specified in the documentation and respected by the implemented system, but that these are explicitly modeled and suitable code is derived from the model. Papyrus Designer is part of the Papyrus tool-suite integrated into Papyrus. The separation of concerns between the two tools is that
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Papyrus designer supports the code generation from models including embedded and real-time systems as potential targets. In does this at two different levels of abstraction.
  
* Papyrus Architect analyzes a system, in particular with respect to schedulability analysis. It enables the validation of several variants to allocate software components to execution resources and thus provides an architectural exploration
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* Direct code generation for a specific programming language. Currently, C++ and Java are supported, C will be supported soon.
* Papyrus Designer supports the code generation for a specified architecture.
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Papyrus Designer code generation starts from a model that includes the definition of software components, hardware nodes and deployment information. The latter consists of a definition of the instances of components and nodes and an <em>allocation</em> between these. Code generation is done by a sequence of transformations steps and a final code generation step as shown in the figure below.
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* Support for component-based models. In this case, the generation starts from a model that includes the definition of software components, hardware nodes and deployment information. The latter consists of a definition of the instances of components and nodes and an <em>allocation</em> between these. Code generation is done by a sequence of transformations steps. The model transformation takes care of some platform specific aspects (e.g. communication mechanisms or thread allocation), based on non-functional properties. This is complementary with the upcoming Papyrus architect that can create an allocation based on modeled analysis data such as period length or worst case execution times.
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Papyrus Designer code generation
  
 
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Revision as of 08:06, 11 April 2016

Papyrus Designer

What is Papyrus Designer?

Papyrus designer supports the code generation from models including embedded and real-time systems as potential targets. In does this at two different levels of abstraction.

  • Direct code generation for a specific programming language. Currently, C++ and Java are supported, C will be supported soon.
  • Support for component-based models. In this case, the generation starts from a model that includes the definition of software components, hardware nodes and deployment information. The latter consists of a definition of the instances of components and nodes and an allocation between these. Code generation is done by a sequence of transformations steps. The model transformation takes care of some platform specific aspects (e.g. communication mechanisms or thread allocation), based on non-functional properties. This is complementary with the upcoming Papyrus architect that can create an allocation based on modeled analysis data such as period length or worst case execution times.

Papyrus Designer code generation

PapyrusQompass-methodology.png
Tool Chain overview

Papyrus Designer is integrated into the open source UML editor Papyrus, The UML profile MARTE is used for non-functional properties. Parts of the component model were developed in the context of the French national project Flex-eWare.

Target audience

The following information assume that the reader already knows UML and the basics about component oriented design.

Content of this document

In the sequel, you find information about the Papyrus Designer

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