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Difference between revisions of "ICE August 2016 Status Meetings"

 
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=== 20160805 ===  
 
=== 20160805 ===  
  
 +
Alex - Working on real time updating bug. Adding scripting to IVizService API. Started branch for ICE where data structures are marshaled to xml schema that can be read in by EMF. <br>
 
Robert - Getting the EAVP jay/model branch to build. <br>
 
Robert - Getting the EAVP jay/model branch to build. <br>
 +
 +
=== 20160808 ===
 +
 +
Jay - Updating use of Jersey to version 2.X. Reverted to Jersey 1. <br>
 +
Greg - Working on Titan connection. <br>
 +
Alex - Pushed branch to EAVP with viz service scripting <br>
 +
Robert - Merging the jay/model branch with eavp/next and the equivalent branch into ICE's next.<br>
 +
 +
=== 20160809 ===
 +
 +
Greg - Working on Titan integration. <br>
 +
Robert - Finishing builds for new Geometry Editor in EAVP and ICE. <br>
 +
 +
 +
=== 20160810 ===
 +
 +
Robert - Working on miscellaneous EAVP bugs (VisIt plot animation, CSV Plot series order, and Geometry Editor). <br>
 +
 +
=== 20160812 ===
 +
Greg - Working on Titan support; have file service completed; testing/debugging process service; should have mostly wrapped up today. <br>
 +
Robert - Working on Geometry Editor and Nek5000 bugs. <br>
 +
 +
=== 20160815 ===
 +
Jay - Clean up ICE and break it into feature sets. <br>
 +
Greg - Working on Titan support. <br>
 +
Robert - Working on build for Nek5000 fix. Working on Geometry Editor bugs. <br>
 +
 +
=== 20160816 ===
 +
Robert - Removing required bundles from EAVP and replacing with imported packages. <br>
 +
 +
=== 20160817 ===
 +
Greg - Working on Titan support. <br>
 +
Robert - Removing required bundles from EAVP. <br>
 +
 +
=== 20160819 ===
 +
Greg - Working on Titan support. <br>
 +
Robert - Starting on adding properties view to geometry editor to replace transformation view. <br>
 +
 +
=== 20160822 ===
 +
Jay - Viz and data structures work. Looking at OSGI remote service for core. Working on build. <br>
 +
Greg - Titan support. <br>
 +
Robert - Working on Geometry properties view. Reviewing EAVP demo app. Researching IGES file format. <br>
 +
 +
=== 20160823 ===
 +
Jay - Working on remote OSGI service and RAP build. <br>
 +
Greg - Cleaning up Titan support code. Fixing multi-thread bug for Titan.<br>
 +
Robert - Working on Geometry properties view. <br>
 +
 +
=== 20160824 ===
 +
Jay - Looked at visualization with Robert and Matthew. Working on next build's include bundles. <br>
 +
Greg - Fixed bugs and reoganizing bundles in Titan support branch. <br>
 +
Robert - Working on Geometry Editor properties view. <br>
 +
 +
=== 20160826 ===
 +
Greg - Fixing workspace build error. <br>
 +
Robert - Working on Geometry Editor properties view. Refactoring IRenderElementDecorators.<br>
 +
 +
=== 20160829 ===
 +
Greg - Working tidying up and various bugfixes for Titan support. <br>
 +
Robert - Refactoring the IRenderElementDecorators to instead be a series of DisplayOptions in the RenderObject. <br>
 +
 +
=== 20160830 ===
 +
Robert - Working on Geometry Editor Properties View. <br>
 +
 +
=== 20160831 ===
 +
Robert - Finishing up Geometry Editor Properties View. Researching alternate ways of showing selected shape other than color. <br>

Latest revision as of 13:30, 31 August 2016

20160802

Robert - Working with Nek5000 update. Getting build working for geometry editor branch.

20160803

Jay - Migrating next into master for EAVP as part of fixing test failures for the jay/model branch.
Robert - Working on nek5000 rea file generation.

20160805

Alex - Working on real time updating bug. Adding scripting to IVizService API. Started branch for ICE where data structures are marshaled to xml schema that can be read in by EMF.
Robert - Getting the EAVP jay/model branch to build.

20160808

Jay - Updating use of Jersey to version 2.X. Reverted to Jersey 1.
Greg - Working on Titan connection.
Alex - Pushed branch to EAVP with viz service scripting
Robert - Merging the jay/model branch with eavp/next and the equivalent branch into ICE's next.

20160809

Greg - Working on Titan integration.
Robert - Finishing builds for new Geometry Editor in EAVP and ICE.


20160810

Robert - Working on miscellaneous EAVP bugs (VisIt plot animation, CSV Plot series order, and Geometry Editor).

20160812

Greg - Working on Titan support; have file service completed; testing/debugging process service; should have mostly wrapped up today.
Robert - Working on Geometry Editor and Nek5000 bugs.

20160815

Jay - Clean up ICE and break it into feature sets.
Greg - Working on Titan support.
Robert - Working on build for Nek5000 fix. Working on Geometry Editor bugs.

20160816

Robert - Removing required bundles from EAVP and replacing with imported packages.

20160817

Greg - Working on Titan support.
Robert - Removing required bundles from EAVP.

20160819

Greg - Working on Titan support.
Robert - Starting on adding properties view to geometry editor to replace transformation view.

20160822

Jay - Viz and data structures work. Looking at OSGI remote service for core. Working on build.
Greg - Titan support.
Robert - Working on Geometry properties view. Reviewing EAVP demo app. Researching IGES file format.

20160823

Jay - Working on remote OSGI service and RAP build.
Greg - Cleaning up Titan support code. Fixing multi-thread bug for Titan.
Robert - Working on Geometry properties view.

20160824

Jay - Looked at visualization with Robert and Matthew. Working on next build's include bundles.
Greg - Fixed bugs and reoganizing bundles in Titan support branch.
Robert - Working on Geometry Editor properties view.

20160826

Greg - Fixing workspace build error.
Robert - Working on Geometry Editor properties view. Refactoring IRenderElementDecorators.

20160829

Greg - Working tidying up and various bugfixes for Titan support.
Robert - Refactoring the IRenderElementDecorators to instead be a series of DisplayOptions in the RenderObject.

20160830

Robert - Working on Geometry Editor Properties View.

20160831

Robert - Finishing up Geometry Editor Properties View. Researching alternate ways of showing selected shape other than color.

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