Difference between revisions of "EclipseSummit2010 MobileDevelopmentSymposium"
(→Topics) |
|||
Line 1: | Line 1: | ||
== Topics == | == Topics == | ||
− | * | + | * Monetary aspects |
− | * | + | ** Costs incurred for starting development |
− | * | + | *** Have to buy SDK? |
− | *How | + | *** Costs for development devices? |
− | *How | + | *** Admission fees to app stores? |
− | *How can | + | *** Submission fees for apps? |
− | * | + | ** Strategies for earning money with mobile apps |
− | *What about portability / lock-in ? | + | *** Freemium |
+ | *** Micro-Payment for apps | ||
+ | *** In-App purchase | ||
+ | *** Apps as a complementary feature of larger systems | ||
+ | *** TCO for an App / App development in general | ||
+ | * Programming models | ||
+ | ** Which programming models are being used? | ||
+ | ** How much influence do you have over your device? Not so long ago, Apple promoted the use of web technologuies to build "apps" for the iPhone! | ||
+ | ** Tooling | ||
+ | *** Eclipse-based | ||
+ | *** Non-Eclipse-based | ||
+ | *** Support for building GUIs? | ||
+ | *** System requirements (i.e. need MacOS / Windows / ...) | ||
+ | ** In how far does development for mobile devices look / feel different from development for desktop / enterprise applications? | ||
+ | * Cross-Platform | ||
+ | ** How important is it? | ||
+ | ** How can we achieve it? | ||
+ | ** Tools and Frameworks for cross-platform development (ie. Appcelerator, MDSD, ect.) | ||
+ | * Distribution channels | ||
+ | ** Need to use app store? | ||
+ | ** Can deploy freely? | ||
+ | ** Deployment strategies for enterprises (private / in-house deployments) | ||
+ | ** Updating strategies | ||
+ | * What about portability / lock-in? | ||
== Call for Paper (Position Paper) == | == Call for Paper (Position Paper) == | ||
TODO...<br> | TODO...<br> |
Revision as of 10:30, 23 September 2010
Topics
- Monetary aspects
- Costs incurred for starting development
- Have to buy SDK?
- Costs for development devices?
- Admission fees to app stores?
- Submission fees for apps?
- Strategies for earning money with mobile apps
- Freemium
- Micro-Payment for apps
- In-App purchase
- Apps as a complementary feature of larger systems
- TCO for an App / App development in general
- Costs incurred for starting development
- Programming models
- Which programming models are being used?
- How much influence do you have over your device? Not so long ago, Apple promoted the use of web technologuies to build "apps" for the iPhone!
- Tooling
- Eclipse-based
- Non-Eclipse-based
- Support for building GUIs?
- System requirements (i.e. need MacOS / Windows / ...)
- In how far does development for mobile devices look / feel different from development for desktop / enterprise applications?
- Cross-Platform
- How important is it?
- How can we achieve it?
- Tools and Frameworks for cross-platform development (ie. Appcelerator, MDSD, ect.)
- Distribution channels
- Need to use app store?
- Can deploy freely?
- Deployment strategies for enterprises (private / in-house deployments)
- Updating strategies
- What about portability / lock-in?
Call for Paper (Position Paper)
TODO...