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Difference between revisions of "Category:Object Teams Patterns"

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=Patterns by category=
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''These listings are not disjoint as a single pattern can be attributed to different categories.''
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==Architectural Patterns==
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* [[OTPattern/Connector|Connector]]
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* [[OTPattern/ObserversMediatorActuators|ObserversMediatorActuators]]
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* [[OTPattern/TeamComponent|TeamComponent]]
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==Behavioral Patterns==
 
==Behavioral Patterns==
  
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* [[OTPattern/Double Dispatch|Double Dispatch]]
 
* [[OTPattern/Double Dispatch|Double Dispatch]]
 
* [[OTPattern/Notification|Notification]]
 
* [[OTPattern/Notification|Notification]]
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* [[OTPattern/PeerNotification|PeerNotification]]
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* [[OTPattern/PerThreadRole|PerThreadRole]]
  
 
===Data Flow===
 
===Data Flow===
 
* [[OTPattern/TeamComponent|TeamComponent]]
 
* [[OTPattern/TeamComponent|TeamComponent]]
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* [[OTPattern/AssociateByNesting|AssociateByNesting]]
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===State===
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* [[OTPattern/InnerState|InnerState]]
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* [[OTPattern/StateRole|StateRole]]
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* [[OTPattern/PerThreadRole|PerThreadRole]]
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== Structural Patterns==
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* [[OTPattern/BaseclassGeneralization|BaseclassGeneralization]]
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* [[OTPattern/TeamComponent|TeamComponent]]
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* [[OTPattern/TournamentPolymorphism|TournamentPolymorphism]]
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* [[OTPattern/TransparentRole|TransparentRole]]
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* [[OTPattern/VirtualAssociation|VirtualAssociation]]
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* [[OTPattern/VirtualRefactoring|VirtualRefactoring]]
  
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== Idioms ==
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* [[OTPattern/ObjectRegistration|ObjectRegistration]]
  
 
[[Category:Object Teams|Patterns]]
 
[[Category:Object Teams|Patterns]]

Latest revision as of 17:13, 28 November 2010

Patterns by category

These listings are not disjoint as a single pattern can be attributed to different categories.

Architectural Patterns

Behavioral Patterns

Control Flow

Data Flow

State

Structural Patterns

Idioms

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