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Acceleo/User Guide

< Acceleo
Revision as of 08:44, 26 January 2011 by Stephane.begaudeau.obeo.fr (Talk | contribs) (Wrapping Java Services)

Contents

Introduction

Pre-requisites

The reader should have a minimal knowledge about MDA concepts, the eclipse platform, and the java language.

Overview

Acceleo is the reference implementation of the OMG MTL Specification. It is an Open-Source implementation, fully integrated in the eclipse platform, though generations can also be run outside of eclipse. Acceleo is fully compatible with the Eclipse Modeling Framework. Consequently, Acceleo is compatible with any editor using EMF metamodels, like the eclipse UML implementations.

Installation

The simplest way of installing Acceleo is to use a version of eclipse where it is already installed! Some versions of Eclipse Helios contain Acceleo, just pick your preferred version at the eclipse download site. Otherwise, it is always possible to install Acceleo like any other feature in eclipse. Use the Help > Install New Software menu and use the official eclipse Helios update site. For more information on the installation, please see the Installation page.

Eclipse Integration

Acceleo is fully integrated within the eclipse platform. This means that editing, running, debugging can all be executed within eclipse, by using the usual eclipse paradigms. Let's first examine the main elements available for Acceleo in eclipse.

The Acceleo Perspective

The Acceleo perspective allows users to work in an environment which provides every facility to increase productivity while working with Acceleo. For instance, Acceleo-specific menus are available by default in the Acceleo perspective in order to make it easy to create projects or templates, and so on.

To switch to the Acceleo perspective, click on Window > Open Perspective > Other..., select the perspective named Acceleo (Beware, if you have Acceleo 2.x installed, you may see two Acceleo perspectives available ; they can be told apart with their icons).

Acceleo-userguide-perspective-open.png

This perspective can also be opened with the "perspectives" button available on the top right corner of eclipse.

Acceleo-userguide-perspective-new-other.png

By default, the views displayed in the Acceleo perspective are:

  • Package explorer;
  • Editor area (okay, it's not a view);
  • Outline;
  • Problems;
  • Error Log;
  • 3 Acceleo-specific views: the Result view, the Overrides view, and the GenerationPatterns view.
The Acceleo perspective.

In the Acceleo perspective, the pop-up menu available on the package explorer allows users to easily create Acceleo artifacts (such as projects or modules).

Acceleo-perspective-popup-menu.png

Acceleo Projects

Acceleo projects are eclipse projects associated with the Acceleo nature. Such projects contain Acceleo modules, java code, and anything required for the needs of the code generation to achieve.

Note: It is recommended to use a naming that respects the eclipse plug-ins naming conventions. Of course, the name prefix has to be adapted to your specific context, but remember that using a naming convention that prevents naming conflicts is a good idea.


Creating an Acceleo Project "From Scratch"

The aim of an Acceleo project is to generate text from a model (or from a set of models). For this tutorial, we will create a new Acceleo module for generating java beans from a UML model.

Acceleo-userguide-uml-sample.png

To create a new Acceleo project, right click on the package explorer view then select New->Acceleo Project.

Acceleo-userguide-new-acceleo-project-1.png

Choose a correct plug-in name for the project, then click next.

This wizard page allows you to initialize the project by creating one or several Acceleo module files.

  • Select the folder in which you want to create the new module file.
  • Fill in the module name
  • Optionally, you can select an existing file which will be copied into the new module file. This could be useful to create a module from an existing "target" file.
  • Then, select the metamodel from which your generation file will take its types (in this example, UML)
  • Finally, choose the metaclass that will be used to generate the file (in this example, Class). This can be modified later at any time directly in the module files.

Note: Other options are available to initialize the new module with existing content. These options will be discussed later.

Acceleo-userguide-new-acceleo-project-2.png

You can create more than one module file in this project by using the "Add" button on the left.

Clicking on finish will create the module file(s), and some files automatically generated from it (more on these below).

Acceleo-userguide-new-acceleo-project-result.png

Creating an Acceleo UI Project

This action can only be performed on an existing Acceleo project.

It allows you to create and initialize a plug-in project that will contain everything needed to launch the Acceleo generations of your project through actions available in pop-up menus, integrated in eclipse. This facilitates a lot the deployment of Acceleo generators in the eclipse platform. The created UI plug-in project is configured to create a popup menu on files with a given extension and to generate files in a folder found by evaluating a java expression, which can be customized.

To perform this, just right-click on your Acceleo project, then select Acceleo > Create Acceleo UI Launcher Project.

Acceleo-userguide-create-ui-launcher.png

This will start a wizard that will guide you through the creation process. First, enter the target UI plug-in project name.

Acceleo-userguide-ui-launcher-wizard-1.png

Then, select the projects this UI plug-in will depend on. In our example, we only depend on our Acceleo generator project, but in real life, an UI project could require several Acceleo projects, plus optionally other projects depending on your working environment.

Acceleo-userguide-ui-launcher-wizard-2.png

The wizard now requires the following information:

  • The generator name (this name will be displayed to users in the UI);
  • The model filename filter, which indicates on which file extensions the popup menu will appear;
  • The java code that is responsible to find the target folder and assign it to a target variable of type IContainer. By default, the wizard proposes some code which uses the src-gen folder in the project that contains the model chosen by the user.
Acceleo-userguide-ui-launcher-wizard-3.png

Click on Finish.

A new plug-in project is then created in the workspace with the previously entered information. This plug-in can be maintained as any other plug-in project in eclipse.

Acceleo-userguide-ui-launcher-wizard-result.png

To see this plug-in in action, just open the plug-in's MANIFEST.MF, and click on the "Launch an Eclipse application" link in the "Testing" paragraph.

Acceleo-userguide-ui-launcher-wizard-launch.png

A new action appears in the pop-up menu when right-clicking on files whose name matches the name filter declared in the extension described in the plugin.xml file of the UI plug-in.

Acceleo-userguide-ui-launcher-inaction.png

By default, the generated UI plug-in matches any file.

The menu where the generation action appears and everything else can be adapted to your needs via the eclipse extension mechanism. For example, the name filter for which this action will be proposed can be modified like this:

  • Open the MANIFEST.MF file;
  • Go to the Extensions tab;
  • Modify the nameFilter field of the popupMenus extension.
Acceleo-userguide-ui-launcher-extension-tab.png

For more information about the eclipse extension mechanism, please refer to the eclipse Plug-in Development Environment (PDE) documentation.

Transforming an Existing Project into an Acceleo Project

Acceleo provides a facility to convert an existing project into an Acceleo project. Technically, this means that the Acceleo nature will be added to the project's natures.

This can be achieved by right-clicking in the package explorer, then selecting New > Convert to an Acceleo Project.

Acceleo-userguide-convert-project.png

Select the project(s) that must be turned into Acceleo project(s), and click on Finish.

Acceleo-userguide-convert-project-wizard.png

Note: The Acceleo nature can be removed from an Acceleo project simply by right-clicking on the project and selecting Acceleo > Remove Acceleo Nature.

Acceleo-userguide-remove-nature.png

Installing an Example Acceleo Project

Acceleo provides several example projects which you can use to get started and take a look at how to organize generator projects.

To install one of these examples in your workspace, right-click in the package explorer and select New > Other.... Go to the "Examples" folder, then to "Acceleo Plug-ins" and select the example to import into your workspace. Each example has a small description displayed at the top of the window.

Acceleo-userguide-new-example.png

Click on Finish, and one or several new projects appear in your workspace.

These example are really useful to start with Acceleo, so don't hesitate to import them, examine them, and modify them!

Acceleo Modules

A module is a .mtl file, which contains templates (to generate code) and/or queries (to extract information from the manipulated models).

The file must start with the module declaration in the form

[module <module_name>('metamodel URI 1')]

A module can extend another module, in which case its templates will be able to override its parent's "public" and "protected" templates.

Imports

An Acceleo module generally depends on other modules for its execution. Consequently, Acceleo modules explicitly declare the modules they depend on via import declarations.

The syntax is the following:

[import qualified::name::of::imported::module /]

Acceleo-userguide-import.png

The content assistant (Ctrl + Space) will propose you all accessible modules. Select the module you want to import and its qualified name will be inserted.

Acceleo-userguide-import-completion.png

Note: It is possible to use a non-qualified name in an import, but this is not recommended since it can easily lead to bugs that are hard to understand in case of name conflicts between Acceleo modules.

The content assistant can be invoked to generate an import tag: just enter import, then Ctrl + Space, and the completion proposes "[import]" and generates an [import /] tag.

Templates

Templates are sets of Acceleo statements used to generate text. They are delimited by [template]...[/template] tags.

Acceleo-userguide-simple-template.png

To create a new template, just place the cursor in an Acceleo module file at a relevant position (i.e. one where it is possible to insert a template!) and hit Ctrl + Space. The content assistant proposes, among other things, to create a new template. It's also possible to type template, Ctrl + Space, then Return, and a new template is created:

Acceleo-userguide-content-assist-template-1.png

You can fill-in its name, parameter name, and parameter type. Just hit Tab to pass from an element to the next.

Acceleo-userguide-content-assist-template-2.png

Templates can also have optional elements:

  • Overriding (which will be detailed in The Overrides View);
  • Pre-conditions (or guard conditions);
  • Post-treatments;
  • Variable initializations.

Once again, the content assistant can help you here. just hit Ctrl + Space before the final ] of your template declaration, and see what it proposes.

Acceleo-userguide-content-assist-template-3.png

Pre-Conditions

Imagine you want to implement different behavior for a template depending on certain conditions.

One way to do that would be to use if blocks to distinguish between those cases. Another, more elegant, way is to use pre-conditions. Let's say that you want to generate different code for associations whether or not they are declared ordered.

Acceleo-userguide-template-precondition.png

The above example shows the ? (condition) syntax that tells Acceleo that the template must only be run if the pre-condition is satisfied.

Note: The order of declaration of templates in a module is important: The first template for which the guard condition evaluates to true will be executed. No guard condition on a template is exactly equivalent to ? (true).

Note: Pre-conditions also exist on for blocks.

Post-Treatments

It is often useful, especially for code formatting, to apply certain treatments on the text generated by a template before actually writing it to the output file.

For instance, trimming the result of a template is really very useful to make sure of your formatting while keeping a readable formatting for your templates.

Let's see an example to make things clear:

Acceleo-userguide-template-post-treatment.png

In the above example, without the post-treatment post (trim()), the template invocation would write the name followed by a carriage return. With the post-treatment, whenever the template is called, it will just write the expected name, without a carriage return, which is probably what you need.

The most common uses of post-treatments is output code formatting, thanks to post (trim()). It's up to you to figure out what else you will use it for!


Variable Initializations

Templates (and other blocks as well) can define some variables and initialize them directly in their main syntactic block.

Acceleo-userguide-template-variable-initialization-1.png

You can declare 0, 1, or several variables. If you declare several variables, it may be opportune to format the template this way:

Acceleo-userguide-template-variable-initialization-2.png

Note: Variable initilization also exists on for blocks.

Queries

Queries are used to extract information from the model. Queries return values, or collections of values. They use OCL, enclosed in a [query ... /] tag.

Queries are specified to always return the same value each time they are invoked with the same arguments.

Acceleo-userguide-simple-query.png

Basic Language Constructs

File Tags

File tags are used to tell the Acceleo engine it must generate the content of the [file] tag in an actual file.

The syntax is the following:

[file (<uri_expression>, <append_mode>, '<output_encoding>')] (...) [/file]

   * <uri_expression> denotes the output file name;
   * <append_mode> (optional) indicates whether the output text must be appended to the file or replace its content;
   * <output_encoding> (optional) indicates the encoding to use for the output file. This encoding need not be the same as the module's encoding.

Note: A template that contains a [file] tag does not necessarily have an annotation @main. @main annotations are used to indicate to the Acceleo eclipse plug-in that a java class must be generated to encapsulate the code required to run a generation. @main annotations can be placed on templates which have no [file] tag, but such templates must eventually call one or more templates that do have [file] tags if you want to get a result!

Please refer to the official MTL Specification for more details.


For Loops

For loops in Acceleo can be expressed with two syntaxes:

  • The full syntax (conformant with the MTL specification): [for (iterator : Type | expression)] (...) [/for]
  • The light syntax: [for (expression)] (...) [/for]

Note: When using the light syntax, an implicit variable i is created, which contains the index of current iteration, starting at 1.

Content assistant can be very helpful to make sure you use the right syntax. For example, imagine that you want to insert a for loop, but you don't remember for sure the Acceleo syntax for these loops.

Just type for in the editor, then Ctrl + Space. Acceleo proposes the for loop to be automatically inserted.

Acceleo-userguide-content-assist-for-1.png

Hit Return to confirm that you actually want to insert a for loop:

Acceleo-userguide-content-assist-for-2.png

You can now enter:

  • The iterator variable name;
  • The iterator type;
  • The iterable expression.

Just hit the Tab key to jump from one element to the next, as usual with eclipse code templates.

Here is an example of a for loop to generate some code for each attribute of a UML class:

Acceleo-userguide-content-assist-for-3.png

Finally, it is useful to know that it is possible to specify behavior to be run before, between, or after each iteration of a for loop.

The content assistant proposes the corresponding options when invoked in the declaration of a for loop, as can be seen on the picture below.

Acceleo-userguide-content-assist-for-4.png

The syntactic structure are respectively before(), separator(), and after().

Example:

  [for (Sequence{1, 2, 3}) before ('sequence: ') separator (', ') after (';')] [self/][/for]

Will generate the following text:

  sequence: 1, 2, 3;

If Conditions

If conditions are written like this:

  [if (condition)] (...) [/if]

You can enter "if", hit Ctrl + Space, then Return, and the Acceleo editor will insert the right syntax so you just have to enter the condition expression.

And that's all there is to it!

Let blocks

It is important to understand that variables in Acceleo are ``final``, which means that their value cannot be changed after they have been initialized.

Please also note that the Acceleo "let" hasn't got the same semantics nor the same behavior as the OCL "let"

The syntax is the following:

  [let variableName : VariableType = expression] (...) [/let]

Where variableName is the variable's name and VariableType the variable's type, and expression is an expression which value will be assigned to the variable if its type corresponds (Acceleo let blocks are equivalent to if (expression.oclIsKindOf(VariableType)).

Variables only exist inside of a let block. Their lifetime consequently cannot exceed that of their template. They are only visible inside of the let block, which means that templates called within this block cannot "see" them. If you need a sub-template to access a variable, you have to pass it as an argument.

Variables are especially useful to store a value and prevent computing it several times in a row.

You can enter "let", hit Ctrl + Space, then Return, and the Acceleo editor will insert the right syntax so you just have to enter the variable name and type.

Main Modules in Acceleo

"Main" Acceleo modules are entry points, that is to say modules which are used to describe, in some way, the generation workflow.

Such modules can be created from standard acceleo modules, they just have to contain the ``@main`` annotation.

They do not necessary have to contain ``[file]`` tags: Main modules are the executable modules, they need not be modules that actually generate files.

Nevertheless, Acceleo proposes a facility to create main modules. Right-click in the package explorer, if possible on the package in which you want to create a new main module though this is not necessary. Select New > Other... (or Ctrl + N). Select Acceleo Main Module File in the acceleo Model to Text category.

Acceleo-userguide-main-module-1.png

Click on Next >. Enter the name of the module to create (without the .mtl extension) and the folder in which it must be created, if the proposed folder is inconvenient.

Acceleo-userguide-main-module-2.png

Click on Next >. Select the templates that this main module will call to actually generate files.

Acceleo-userguide-main-module-3.png

Click on Finish. A new Acceleo module is created, which contains the @main annotation and consequently has a generated java file attached. This module imports the modules that have been selected in the preceding wizard page, and just calls them one after the other.

Acceleo-userguide-main-module-4.png

You can now freely edit the content of this module to implement the workflow you need. The created file is just an accelerator to initialize this task. It will be sufficient in most cases but can be modified at will.

Organizing Acceleo modules

Naming conventions

We recommend using naming conventions in your Acceleo modules, since it is an easy way to achieve readability and thus improve maintainability. Such conventions also prevent name conflicts.

The name of Acceleo projects should follow the following pattern:

  <namespace> . <input_metamodel> .gen. <target_architecture>

For example, a project to generate .NET code from a UML model, developed by Obeo, will be called fr.obeo.uml.gen.dotnet.

Module file names and module names should start with a lowercase letter.

Module files should be located in packages with the same prefix as the project, but feel free to create subpackages.

Template and query names should start with a lowercase letter, and use the camelCase convention just like methods in java (uppercase letters are used to separate words).

Design your module as you would for APIs

The usual design principles apply when designing Acceleo modules: Maintainability, reusability, robustness are the objectives. To reach them, organize your modules carefully:

  • Use the visibility of templates and queries to define the public contract of your modules;
  • Design the allowed dependencies between your modules in advance, and stick to your design;
  • Document your modules, templates and queries! Use [comment] tags in the module's header to describe the module and before each template and query to describe them;
  • Queries and templates should be small. Templates more than one page high should be refactored as soon as possible;
  • Modules should be organized in a sensible way:
    • One module per kind of file to generate, all located in a main package;
    • Shared modules used by several others should be in a package called common;
    • Queries should be separated from templates, in their own package as well, called requests;
  • Use guard conditions rather than multiple if statements;
  • Prefer multiple small templates and queries to few larger templates/queries;
  • Do not directly use metamodel attributes to generate text, even if they seem appropriate.

Why this last one? Because when you generate a piece of text, it captures a generation rule. It often happens (espacially at the beginning of a module development) that such rules are very simple, like "write the class name".

And then the rule changes to become "write the class name but make sure that it starts with an uppercase letter, and that the resulting text is not a reserved word, in which case, suffix it with an underscore". And now you have to look for every place where you generate a class name in your templates, and you do that all the time, and the correction is not only tedious, but also very error-prone.

If this logic is captured from the very beginning in a dedicated template whose responsability is to write a class name, you just have to modify this one template and you're done.

Tests

Of course, the importance of tests cannot be stressed enough. Each Acceleo project should be accompanied by a test project that contains:

  • Small models, each of them allowing you to test some particular generation rule;
  • The expected result for each model;
  • A main java class that runs all generations and ensures that the result is as expected.

Test projects have the same name as the project they test, suffixed by .test.

Tips and Tricks

  • Use post (trim()) to properly format your templates and let them be readable while making sure the generated text will also be properly formatted.
  • When navigating a reference that points to an interface, always implement a default behavior on the target interface that will generate a warning text to indicate a probable generation problem. Then, implement the relevant behaviors on the interface subtypes. This convention makes it easy to detect cases when an expected behavior is not implemented;

For example:

  [template genJavaTypeName(c : Classifier) post (trim())]
  /* TODO Implement template genJavaTypeName for type [eClass().name/] */
  [/template]
  [template genJavaTypeName(c : Class) post (trim())]
  [name.toUpperFirst()/]
  [/template]

This implementation makes sure that whenever you will invoke genJavaTypeName on an element of type "Classifier" or one of its subtypes, you will produce text in the output file. This will contain a warning message if you forgot something in the generator.

Do not implement each possible case of the different subtypes by testing the type of the template's parameter! Instead, let Acceleo dispatch the template invocation to the right template and implement a template for each possible subtype.

Very often module developers expect to find only one of the possible subtypes and forget to implement the behavior for other subtypes. This pattern ensures that they will be warned as soon as they test their generator on a model that contains what they did not expect.

Edition

The Acceleo Editor

The module editor provides the following features:

  • Syntax highlighting;
  • Content assistant (Ctrl + Space);
  • Error detection;
  • Quick fixes (Ctrl + Shift + 1);
  • Dynamic outline;
  • Quick outline (Ctrl + O);
  • Code folding;
  • Open declaration (either with Ctrl + Left Click or F3);
  • Search references (Ctrl + Shift + G).

These features will be detailed hereafter.

For more information about the Acceleo syntax, please read the official OMG specification accessible from the official MTL Specification.

Editing modules

The Acceleo editor is by default associated with the .mtl file extension.

Syntax Highlighting

The editor uses specific colors for Acceleo templates:

  • red is used for template tags;
  • purple is used for other tags (queries, modules, imports, ...);
  • blue is used for dynamic expressions in templates or other places;
  • green is used for comments and String literals;
  • black is used for static text or query bodies.
Acceleo-userguide-simple-template.png

Content Assistant

The content assistant is traditionally invoked with Ctrl + space. We have already met it severral times in this guide. It proposes a choice of all elements that make sense at the place of invocation. It is available everywhere, so don't hesitate to hit Ctrl + space anywhere!

Example of content assistant on a type:

Acceleo-userguide-content-assist-type.png

On a metamodel:

Acceleo-userguide-content-assist-metamodel.png

Content assistant is also very useful in a multitude of situations. We will give some examples, simply remember to hit Ctrl + Space whenever you want, it will probably help you a lot!

Here is a view of all options you get when hitting Ctrl + Space in a template:

Acceleo-userguide-content-assist-assistant.png

And here is the options proposed out of a template, when hitting Ctrl + Space directly in an Acceleo module file:

Acceleo-userguide-content-assist-out.png

Comments

Comments are entered in [comment] blocks, and appear in some shade of green. The [comment] tag can be self closed:

  [comment Here is some comment of utter importance/]

But you can also surround a block of text between comment tags:

  [comment]
  Here is some commented text, which cannot contain a right bracket character.
  [/comment]

Such comments are part of the official MTL specification. They cannot be placed inside OCL code, such as queries for instance. They cannot be placed in the middle of an Acceleo statement either.

It is possible to comment some portion of code or text of an Acceleo module with the Ctrl + / shortcut, or by right-clicking on the selected text and then Source > Comment.

The behavior depends on what is selected:

  • If nothing is selected, the current line (not the line you right-clicked on, but the line where the cursor is located) is surrounded with [comment]...[\comment] tags.
  • If some text is selected, it is surrounded with [comment]...[\comment] tags, whether it spans multiple lines or not.

Code Folding

Templates and comments can be folded thanks to a marker located in the left margin in front of each of these elements.

Acceleo-userguide-code-folding.png

Rapid Text Replacement

Here is a very useful trick in Acceleo. Rapid text replacement allows you to quickly replace all occurrence of a chosen piece of text by some template invocation. Case differences are inferred generating toUpper() or toUpperFirst() depending on what's needed.

Here is an example:

Acceleo-userguide-text-replacement-1.png

In a classical bottom-up approach, you have written your code first, and you now implement the Acceleo template from this code. What you want to do here is to replace all occurrences of "att1" by a dynamic behavior, i.e. by a template call.

The easiest way to do this is to select one of the "att1" in the editor, and invoke the content assistant by hitting Ctrl + Space.

Acceleo-userguide-text-replacement-2.png

The completion assistant proposes to replace all occurrences of the selected text by a template call. A preview of the result is displayed in a tooltip close to the completion window.

When you accept this option, all occurrences are replaced and you can immediately enter the template invocation needed, which is simultaneously replaced in all relevant locations.

Acceleo-userguide-text-replacement-3.png

All occurrences of att1 have been replaced by [javaName()/] (because javaName() is what was entered manually), but Att1 has been replaced by [javaName().toUpperFirst()/].

The next thing you'd want to do in the above example is to replace all occurrences of int by something like [javaType()/], and implement the javaType template to write the java type of the class attributes.

Acceleo-userguide-text-replacement-4.png

Just proceed the same way and you're done. No risk to forget any occurrence of your type anymore!

Acceleo-userguide-text-replacement-5.png

Rapid For/If Blocks

You will probably not use this feature every day, but it is important to know that it exists because it can bring you comfort from time to time.

For example, you might have multiple widget types : Text, Spinner, Button,... and, starting from an example, want to customize the generation module for each of these widgets.

The example below shows a sample of a place where we want to implement a behavior for each widget:

Acceleo-userguide-as-for-if-1.png

Once the action executed, we end up with this:

Acceleo-userguide-as-for-if-2.png

Of course, this means we still need to change the conditions of these if statements; but it simplifies the transformation of the template into what we need:

Acceleo-userguide-as-for-if-3.png

The Acceleo Views

Acceleo provides a few specific views to improve productivity when working with templates. These views will be detailed later on, in the relevant chapters. Let's just summarize their purpose to get the big picture.

As usual, they can be opened by clicking on Window > Show View and selecting the appropriate view in the menu. Note that in the Acceleo perspective, Acceleo views are proposed by default directly in this menu, which will not be the case in another perspective where you'll have to find them in the Other... popup.

The Generation Patterns View

Generation patterns have been introduced in acceleo because we noticed that something that happens really often when developing code generators is the need to implement some behavior on an interface and all or part of its subtypes.

For example, let's imagine you are implementing a java generator from UML. What you want is to have a template called javaName which will generate the name of any classifier, with some default behavior and some specific behavior on classes and interfaces.

This is where the Generation Patterns view comes into play:

  • Locate the cursor in the template, at the position where you want to insert your javaName templates;
  • In the Generation patterns view, select "[template] for all selected types" in the top part
  • Select the types for which you want to create javaName templates for.

Note the bottom part of the Generation Patterns views presents a hierarchical view of the metamodel you are using. Each node represents a type of the metamodel and contains all of its subtypes. So, one type can appear several times in this view, one time for each of its super-classes or super-interfaces. When you select a node (by checking the combo-box before it), all its descendants are also selected by default, but you can uncheck those you don't need.

Acceleo-userguide-generation-pattern-1.png

Once you have selected the types you need, go back to the editor and activate the completion by hitting Ctrl+Space. The first choice should be "[template] for all selected types", select it.

Acceleo-userguide-generation-pattern-2.png

New templates are then inserted into you Acceleo module. They are called "name" by default but you can immediately rename them by just entering the name you want. All templates will be renamed simultaneously.

Acceleo-userguide-generation-pattern-3.png

Here, Acceleo has done his job, now it's time for you to do yours: implement these newly created templates!

The Overrides View

This view presents you with every Acceleo element that is accessible in your workbench (no matter your current project's dependencies). You can select one or several elements (use the checkboxes) and override them.

Note: If the meaning of "override" is not clear, you may want to refer to the official MTL Specification.

Templates displayed in this view can be anywhere in your workspace or in your plug-ins.

So, this view can be used for:

  • Selecting templates you want to override (which is its main purpose);
  • Navigating to templates in your plug-ins to see their implementation without having to explicitly import their plug-in(s) in your workspace.

To override one or several existing templates, just select them in this view by checking their checkboxes. Then, edit the module in which you will override the templates, place the cursor where you want to insert the overriding templates, and hit Ctrl + Space.

Acceleo-userguide-overrides-1.png

Select the first choice ("Selected Overrides") and hit Return. The overriding templates are then created. Note that by default, their implementation is initialized with their original implementation.

Acceleo-userguide-overrides-2.png

Note: A marker indicates whether a given project is accessible from yours. If this is the case, a green mark indicates everything is fine. Otherwise, a red marker indicates that you need to import the project in yours to be able to override a template it contains. For example, in the screenshot below, org.eclipse.acceleo.module.other.sample needs be imported in your current project before you can successfully override one of its templates.

Acceleo-userguide-overrides-3.png

Nevertheless, you can declare the overriding, it will just not compile while you have not imported the relevant project (which is done in the MANIFEST.MF file of your Acceleo project).

Dynamic overriding vs static overriding

Acceleo allows static overriding as described in the MTL specification. Acceleo also allows another kind of overriding, which is called "dynamic".

Dynamic overriding allows you to override any template called by a given module even if the launcher of this module knows nothing about your project. It takes precedence over any static template overriding. With dynamic overriding, you can make sure a specific template will be called while calling the original generator (the initial java class that launches the generation). Dynamic overriding only works "out-of-the-box" inside of eclipse.

To activate dynamic overriding, you must place the overriding template on a plug-in which will extend the org.eclipse.acceleo.engine.dynamic.templates extension point.

To do that, open the META-INF/MANIFEST.MF file of your plug-in, go to the Extensions tab, and click on the "Add..." button.

Acceleo-userguide-dynamic-override-1.png

Click on "Finish".

The extension point requires only one piece of information, which is the path to a module file or folder. If it is a folder, Acceleo looks for modules recursively and takes them all into account for dynamic overriding.

You can use the "Browse..." button to select the file or folder.

Acceleo-userguide-dynamic-override-2.png

Note: Your plug-in must be a singleton to declare an extension.

The Result View

This view displays the results of the latest generation run. It displays the list of projects where some code has been generated. In each project, the files that have been generated (in their folders).

For each file, the view displays:

  • A list of model elements used for their generation, in a hierarchical way;
  • A list of Acceleo modules used for their generation.

You can double-click on any element to visualize the related portions of generated text.

You can right-click on any element and select Open Declaration to navigate to any atomic element used during the generation, be it a model element or an Acceleo element (template, query).

This view's behavior will be further detailed in chapter Using the Result View.

Outlines

The Dynamic Outline

The traditional eclipse outline view is used by Acceleo to display the module's structure. imports, templates, queries can be seen there, and double-clicking on any of them places the cursor at the corresponding position in the module (in the editor).

Acceleo-userguide-dynamic-outline.png

The Quick Outline

The quick outline, which can be displayed using Ctrl + O, displays just the necessary information to access any element in the current module. So, hitting Ctrl + O displays a pop-up with a list of templates and queries.

Acceleo-userguide-quick-outline.png

A text field at the top allows you to quickly filter the content in order to easily find what you are looking for.

Navigating Acceleo Modules

One of the great benefits of modern IDE tooling is the capacity to easily navigate in code from elements to their declarations and, vice-versa, from declarations to usages.

These features are available in Acceleo.

Open Declaration

The traditional shortcut F3 is supported by Acceleo, along with Ctrl + click, which both take you to the declaration of the selected or clicked element. This is supported for all kinds of elements: templates, queries, metamodels, metamodel elements, EOperations, etc.

This can also be achieved by right-clicking on an element, then Open Declaration.

Search References

Conversely, it is possible to get all the elements that refer to a given element. The shortcut is Ctrl + Shift + G, but it can also be achieved by right-clicking on the element then Search References.

The relevant elements are displayed in the Search view.

Detecting and Solving Problems

Error Markers

Obviously, Acceleo displays error markers when errors are detected. Error markers also appear in the eclipse Problems view, as usual. Files with errors also appear with an error decorator.

Just hover the marker in the editor margin with the mouse to get a tooltip to appear with an explanation of the problem.

Acceleo-userguide-errormarker-1.png

Acceleo displays error markers whenever a module file cannot be compiled, whatever the reason. But more, Acceleo also displays error markers when it finds inconsistencies between a module and other elements, such as the containing plug-in's MANIFEST.MF file. For instance, if a module's main file is located in a package which is not exported by its plug-in, an error marker is added because the main file cannot be run if the plug-in does not export its package.

Errors appear in the "Problems" view (generally displayed at the bottom of the perspective), and double-clicking on an error in this view directly takes you to the file where it is located.

Acceleo-userguide-errormarker-2.png

In the example above, the [javaName()] tag is never closed. Just replace it with [javaName()/] (notice the slash to close the tag) and the error disappears.

Quick Fixes

Quick fixes are available with the shortcut Ctrl + 1.

Currently, quick fixes propose to create a supposedly missing template or query, before or after the current template.

In the following example, we just write the call to a template that does not exist yet, and use the quick fix to create it immediately.

Acceleo-userguide-quick-fixes-1.png

Another quick fix available creates a new query that wraps a java service, as described in the Wrapping Java Services section.

Imagine you have java methods called service1, service2, service3 (which of course are not recommended names!) in a class that you can access from your Acceleo project (it is either directly in your project, or imported). Enter service in your template and save it. A red marker appears since it does not compile.

Hit Ctrl + 1, and select Create Java service wrapper.

Acceleo-userguide-quick-fixes-2.png

Acceleo looks for a method starting by "service" in the accessible classes and creates queries for each of them, inserting them at the end of your module file.

Acceleo-userguide-quick-fixes-3.png

Note: More quick fixes will be provided in the next versions of Acceleo.

Refactoring

Renaming

The renaming functionality is accessible via Alt + Shift + R, as usual in eclipse. This allows templates and variables to be renamed in a coherent manner: All references to the renamed element are updated to use the new name, as expected.

Note that when selecting an element in the editor, all the occurrences of the same element are highlighted, which makes it very easy to find where a given template is being used.

When hitting Alt + Shift + R, a window appears where the new name must be entered. Names already in use are forbidden.

From here, it is possible to preview the changes that will be made by clicking on the Preview > button, or to make the changes immediately by clicking on OK.

Acceleo-userguide-refactoring-rename-1.png

The preview displays the files that will be modified and for each of them the changes that are to be applied to their content.

Acceleo-userguide-refactoring-rename-2.png

The left side of the preview displays the current state of the module, and the right side displays the future state of the module after the renaming takes place.

Extract as Template

When you develop Acceleo templates, you will sooner or later (and probably sooner than later) wish to extract a piece of code into a template in order to prevent the copy/paste syndrom.

Well, don't worry : you can do it with no effort!

Just select the piece of text you want to extract in another template, and right-click then choose Refactor > Extract Template (or just hit Alt + Shift + T).

Acceleo-userguide-refactoring-extractastemplate-1.png

The selected text is then extracted in another template. Note that the selected text needs to be consistent : you cannot of course extract text that partially spans blocks of code and get an adequate result.

Acceleo-userguide-refactoring-extractastemplate-2.png

Transform to Protected Area

Similarly, it is very useful to mark some code area as protected. For example, in the following code, it may be useful to protect the imports area in order to keep imports required by user code after each regeneration.

Acceleo-userguide-refactoring-protected-1.png

Rather than manually entering the [protected] blocks, you can just select the portion of code to protect, right-click on it then choose Source > As Protected Area... (or use the Alt + Shift + P shortcut).

Acceleo-userguide-refactoring-protected-2.png

The selected text is then surrounded with [protected] markers, with an automatically inferred id.

Acceleo-userguide-refactoring-protected-3.png

Don't forget to add the comment markers at the beginning of the protected lines. Since such comment markers depend on your target language, Acceleo cannot infer them (we use java for this document's examples).

Acceleo-userguide-refactoring-protected-4.png

Note: You may have to modify the id used to make sure the marker works like you want, as ids have to be unique for a given file.

Other Facilities

Wrapping Java Services

It is sometimes useful to invoke some java code from inside an Acceleo template. The acceleo non-standard library provides a service invoke which allows just that. The invoked java service can be wrapped in an Acceleo query.

To facilitate the creation of such a wrapper, proceed like this: 1- Right-click on the package you want to create your Acceleo module in, and select New > Acceleo Module File

Acceleo-userguide-java-services-1.png

2- In the wizard, enter the relevant information in the usual fields, then click on the Advanced >> button 3- Check the Initialize Content checkbox 4- Select Create a Java services wrapper in the listbox below

Acceleo-userguide-java-services-2.png

5- Select the java file that contains the services to wrap

Acceleo-userguide-java-services-3.png

6- Click on the Finish button

Acceleo-userguide-java-services-4.png

That's it!

An Acceleo module is created, with a query for each service found in the original java class.

Acceleo-userguide-java-services-5.png

Initializing a Project with an Example

It is often useful (actually, it is recommended) to use a bottom-up approach to develop Acceleo templates. So, before beginning to write templates, start by prototyping your target files, make sure they work as expected, and then you are ready to start generating them. An existing application can be used as a starting point to create an Acceleo module. By the way, it is a good idea to mimick the target's organization in the Acceleo module's organization: One generation module per kind of file to generate, each located in a package named after the target package's name.

At that time, you'd like to import the content of some files into a new template.

Let's imagine you have written the following class sample in your bottom-up approach. (Of course, this is a stupid example, you'll have to work a bit more for this approach to prove useful!) ../images/acceleo_from_sample1.png

  1.
     Right-click on the package you want to create your Acceleo module in, and select New > Acceleo Module File
     ../images/acceleo_from_sample2.png
  2.
     In the wizard, enter the relevant information in the usual fields, then click on the Advanced >> button
     ../images/acceleo_from_sample3.png
  3.
     Check the Initialize Content checkbox
  4.
     Select Copy example content in the listbox below (which should be selected by default)
  5.
     select the file that contains the example code
     ../images/acceleo_from_sample4.png
  6.
     Click on the Finish button

../images/acceleo_from_sample5.png

An Acceleo module is created, and the content of the example java file is copied into this module's primary template. ../images/acceleo_from_sample6.png

Note: You may have noticed that error marker at the top left of the Acceleo editor area. This is due to the package containing the newly created module not being declared as exported by the plug-in. It is necessary to add relevant packages to the exported packages list in your plug-in's MANIFEST.MF file. Especially, templates that contain an @main annotation and are located in a package which is not exported are marked with an error marker to remind you that. ../images/acceleo_add_exported_packages.png

Declaring the package as exported by the plug-in removes the error marker, all is well that ends well.


Compilation

Acceleo templates are compiled into models, materialized by .emtl files in the bin/ folder of Acceleo projects.

Of course, Acceleo complies to eclipse settings for compilation, which means that compiled files are placed in the default output folder as defined in the Java Build Path settings of the package (usually the bin/ folder).

Compilation Compliance Mode

The Acceleo compiler can be set to be "strict" or "pragmatic", "pragmatic" being the default mode.

The "strict" mode is 100% compliant with the OMG specification and guarantees that the compiled generators will work in any MTL-compilant engine. In this case, non-standard libraries are not allowed.

The "pragmatic" mode is not 100% MTL-compliant since non-standard libary operations are allowed, but this makes it way easier to develop powerful modules.

This can be set project by project in each project's properties page: ../images/acceleo_compiler_compliance.png

Just select the project and click Alt + Return, or right-click on it and select Properties.

Check the "Strict MTL Compliance" option to activate the strict mode, which is off by default.


Execution

Running an Acceleo Generation

There are several ways of launching a generation with Acceleo. We will now examine how to generate code inside eclipse, then outside of eclipse.

Launch Acceleo Application

Right-click on an Acceleo module (.mtl) file, then select Run As > Launch Acceleo Application. ../images/acceleo_runas.png

This opens a wizard to create a launch configuration if such a configuration does not already exist for this file. ../images/acceleo_launch_config1.png

If a launch configuration already exists, the generation is launched immediately.

Note: If an invalid launch configuration exists for the selected Acceleo module, it is used even if it produces no result or an error. So, if nothing happened when following the preceding steps, try and check whether a launch configuration already exists for your template.

Now, let's examine what information must (or can) be provided to Acceleo launch configurations.


Launch Configurations

Launch configurations for Acceleo can be created as described above, or by opening the Run Configurations window, and then right-clicking on the Acceleo Application category to the left, and selecting New or Duplicate.

An acceleo launch configuration requires:

   *
     A project (which contains the java entry point to run)
   *
     A java class to run (contained in the above project)
   *
     An input model
     ../images/acceleo_launch_config2.png
   *
     An output folder (which will be the "root" from which to resolve relative paths of the files that are to be generated)
     ../images/acceleo_launch_config3.png

Optionally, properties can be specified directly in the launch configuration. Here is what a ready launch configuration looks like: ../images/acceleo_launch_config4.png

Note: The "Arguments" tab shows that the model and target arguments are simply text arguments passed to the java class that handles the generation. ../images/acceleo_launch_config5.png

Note: Select "Contribute traceability information to Result View" to display the generated files in the Result View.

Execution environment

There are two ways to run an Acceleo generation in eclipse. This can be parameterized in the launch configuration, in the field "Runner": ../images/acceleo_launch_config_runner.png

The Acceleo Plug-in Application mode runs the generation inside eclipse. In this mode, The Acceleo engine uses eclipse APIs to manipulate resources. Besides, generated files are refreshed in eclipse at the end of the generation. In this mode, debugging stops on Acceleo module breakpoints, but not on java code breakpoints. The "Result view" is populated. In short, this is the recommended mode to use during the development process of Acceleo modules.

The Java Application mode runs the generation as if it were run outside of eclipse. In this mode, the Acceleo engine uses only core java features, such as java.io.File for manipulating files. As for the generated files, they are not refreshed in eclipse, and the "Result" view is not populated: The generation is actually completely unaware of the running eclipse. Contrary to the previous mode, breakpoints located in java services called from your templates are taken into account, but breakpoints located in Acceleo templates are not. Consequently, this is the recommended mode for testing and validating Acceleo modules to make sure they behave as expected when run outside of eclipse.

The Generated API

To help users, Acceleo creates an API that can launch an Acceleo template. This API can easily be customized to fit your specificities, if any.

It is important to note that Acceleo inspects modules for @main annotations in comments, and treats those templates specially. For every module containing at least one @main annotation, a java file is generated alongside it. This class contains whatever plumbing code is needed to run the generator.

Note: Templates marked with an @main annotation can be used to encapsulate the workflow logic of your generation.

The generation can then be run by calling the main() method of the generated class, or instantiating it and calling doGenerate(). API Meaning <constructor>

Three constructors are generated by default:

   * One which receives:
         o The input model's URI;
         o The target folder (as a java.io.File);
         o A list of arguments (as a java.util.List);
   * Another which receives the model's root element instead of the model's URI
   * A default one which just allows an easy instantiation, but requires one of the initialize methods to be called before generating anything.

main() A java entry point which can be used to launch a standalone generation (outside of eclipse). doGenerate() Launches the generation, using the given EMF progression monitor. getGenerationListeners() Entry point that allows users to provide listeners of generation events if needed. getGenerationStrategy() Entry point that allows users to change the way files are generated. Files can be generating using a DefaultStrategy, a PreviewStrategy or a WorkspaceAwareStrategy, depending on what and where the generation must be run. Just return the right type of strategy, and refer to the generated javadoc for more details. getModuleName() Returns the module name without file extension. The default implementation should be convenient in most cases. getProperties() This method allows you to add properties or properties files that will subsequently be available during the generation. getTemplateNames() Returns the list of templates to call during the generation process The default implementation should be convenient in most cases. registerPackages() Allows you to register EMF packages depending on the metamodels you need in your generators. This is only useful when launching standalone generations. This will be necessary if you use UML for example. You need to register every EMF package URI that is necessary to load the models you use. Refer to the EMF documentation if the meaning of this section is unclear. registerResourcefactories() Can be used to update the resource set's resource factopry registry with all needed factories. For advanced users only! This is only useful when launching standalone generations. This will be necessary if you use UML or any other metamodel that has its own resource factory. Refer to the EMF documentation if the meaning of this section is unclear.

Customizing Acceleo Generations with Properties

It is very convenient to use properties to parameterize portions of generators or even generation rules. For example, properties can be used to parameterize which elements need be generated, making it easy to regenerate only a subset of files if required. This can also be used for internationalization.

Properties must be provided via the getProperties() API, which returns a java.util.List<String> . The returned list must contain the qualified names of the resource bundles from which the properties will be read, without extensions.

For example, returning "org.eclipse.acceleo.module.sample.My" will have Acceleo looking for:

   * A class named org.eclipse.acceleo.module.sample.My that implements ResourceBundle;
   * A properties file named My.properties in the org/eclipse/acceleo/module/sample/ source folder;
   * Properties files named My_en.properties, My_fr.properties, and so on depending on possible locales in the org/eclipse/acceleo/module/sample/ source folder.

The mechanism used by Acceleo is that of ResourceBundle, which is a standard and widespread java mechanism. Please refer to your JDK's javadoc for more information about resource bundles and properties files.

Note: The resource bundles (i.e. properties files) must be accessible by the class loader used, so the simplest way is to put them in the module's class path.

Generation Strategies

For the time being, Acceleo proposes 3 generations strategies:

   * The DefaultStrategy generates files on disk gradually during the whole generation process;
   * The PreviewStrategy generates no file at all, but returns a java.util.Map<String, String> in which keys are the file names and values are generated code for these files;
   * The WorkspaceAwareStrategy generates in memory, then asks elipse whether output files can be overridden. (This is an SCM-friendly mode, which works well with, for instance, ClearCase).

Just use a new instance of the right strategy and return it in your implementation of the getGenerationStrategy() method.

Note: The generation strategy mechanism is API and you can create your own subclasses in the unlikely case that the three Acceleo proposes aren't sufficient for your needs.


Using the Result View

As mentioned above, the Result View displays the result of the latest Acceleo generation run.

Note: You have to enable the traceability option in the run configuration main page by selecting Contribute traceability information to Result View.

Let's suppose we have the following Acceleo module to generate a class: ../images/acceleo_result_view0.png

Let's run this on a UML model that contains two classes User and Account. It generates two java files, and the Result view looks like this: ../images/acceleo_result_view1.png

As you can see, each generated file appears in its project and folder hierarchy.

Inside of each generated file, the model elements used to generate it appear first, followed by the Acceleo module used to generate it.

What is really useful with this view is the synchronization between the generated code, the model elements used, and the templates.

For example, double-clicking on model element in this view (say, on "User") automatically opens the corresponding generated code. ../images/acceleo_result_view_synchro1.png

It is also possible to open the input UML model on this specific element, by right-clicking on it, then selecting Open Declaration. ../images/acceleo_result_view_open_declaration.png

The associated model element is then displayed in the editor: ../images/acceleo_result_view_synchro1b.png

Double-clicking on a template element in this view automatically displays the corresponding portion of generated code. ../images/acceleo_result_view_synchro2.png

Once again, right-click and select Open Declaration to open the associated Acceleo module, with the relevant portion of template highlighted. ../images/acceleo_result_view_synchro2b.png

When you click on a portion of generated code in the editor, the associated template is simultaneously selected in the Result view, and vice-versa.

Notice the little Acceleo markers in the left margin of the generated files: They indicated portions of text generated by different templates. When you hover these markers with the mouse, a tooltip appears to explain with which elements it is related in the model and in the templates. Clicking on it synchronizes the Result view with the related portion of generated text. ../images/acceleo_result_view_synchro3.png

The Result view is very useful to understand where unexpected results in your generated code come from. By just selecting the unexpected text, you'll be able to know which model element and which template(s) created it.

Standalone Execution

Debugging an Acceleo Generation

Breakpoints

To add a breakpoint somewhere in a template, just double-click in the left margin on the line where you want to add the breakpoint. A nice bluish marker should appear, which should be very familiar to eclipse users. ../images/acceleo_debug_breakpoint1.png

You can add conditions on breakpoints, so that execution will only stop at the breakpoint if a given condition is fulfilled. To put a condition on a breakpoint, just left-click on it once. A small window should appear where you can enter your condition (using OCL). ../images/acceleo_debug_breakpoint2.png


Step by Step Execution

To debug an Acceleo generation, two possibilities:

   * Right-click on your .mtl file, and select Debug As > Launch Acceleo Generation;

../images/acceleo_debug_debugas_launch.png

   * If you have already run the generation you want to debug, click on the debug icon and select your generation.

Eclipse may display a pop-up window to ask you whether you want to open the debug perspective: ../images/acceleo_debug_confirm_perspective_switch.png

It is actually recommended to switch to the debug perspective, which is really more appropriate to debug executions.

The debug perspective should be quite familiar to people used to the eclipse IDE. The "Debug" view (on the top left) displays the stack of the current execution. Clicking on any element of the stack will simulatenously display the corresponding Acceleo code in the edition area.

The "Variables" view displays currently accessible variables. In the example below, the execution has met a breakpoint when computing javaType() for a class attibute, so the current input is a class attribute (of type Property in UML2). The "Variables" view tells us that the current attribute is called "firstName". ../images/acceleo_debug_execution1.png


As usual, it is possible to:

   * Step into a template (F5);
   * Step over a template (F6);
   * Step Return (F7), which means "go to the end of the current template";
   * Resume execution (F8);
   * Stop execution (Ctrl + F2).

The icons above the "Debug" view serve the same purpose.

On each step, the debugger stops just before the evaluation, and just after, in which case it displays the produced text in a field called "output" in the "Variables" view. ../images/acceleo_debug_execution2.png

Acceleo breakpoints can be temporarily deactivated, thanks to the "Breakpoints" view. Just uncheck the checkbox in front of a breakpoint to deactivate it. Here is an example of a deactivated breakpoint in this view: ../images/acceleo_debug_execution3.png


Profiling an Acceleo Generation

Acceleo ships with a built-in profiler which allows you to keep track of executions and see where time is consumed during a generation, thus making it easier to identify (and hopefully fix) bottlenecks.

Profile Configurations

The first thing to do to profile an Acceleo generation is to create a "Profile Configuration", which is as we will see very similar to a Launch Configuration.

To create a Profile Configuration, right-click on an Acceleo module file, and select Profile As > Profile Configurations.... ../images/acceleo_profiling_configurations1.png

A configuration page appears, which looks very much like the traditional launch configuration page. Actually, there is just one additional information to enter, which is the path to the profiling result file where Acceleo will store the profiling information of subsequent executions. ../images/acceleo_profiling_configurations2.png

Profile files must have the file extension .mtlp. If you try another file extension, the configuration page displays an error message and the configuration cannot be saved. ../images/acceleo_profiling_configurations3.png

Acceleo Profile Files

Acceleo stores the result of a profiled execution in a file which extension is .mtlp. This file is actually just a serialized EMF model.

To profile an Accele generation, you have to launch it by right-clicking on the Acceleo module file and selecting Profile As > Launch Acceleo Application. ../images/acceleo_profiling_launch.png

The generation is then executed, and the profile result file is created (or updated if it was already there).

Let's take a closer look at it. ../images/acceleo_profiling_file2.png

The above image shows the content of an mtlp file, and correspondances between the generated files or the Acceleo template elements and the profiled data.

For each generated file, there is one entry in the root node of the profile (see the main blue and green areas).

Inside of each generated file block, there is profiling information for each template instruction. The containment of profiled data follows the structure of executed templates. For example, a [for] instruction contains other template calls, so the profiled data has a node for the for which contains a node for each template call executed inside this for.

So, by looking at the profiling data, we know that the generation of the first file (the blue one) took 20ms, while the second file's generation took 11ms. For the first file, 60% of the generation time was used in the for loop that manages the class attributes.

Deployment

Exporting Generator Projects as Plug-ins

Acceleo Projects are eclipse plug-in projects. As such, they need to be exported as plug-ins in order to be deployed or made available to others.

To do this, just right-click in the package explorer view, click on Export... and select Plug-in Development > Deployable plug-ins and fragments.

The following wizard page appears: ../images/acceleo_export_deployable_plugin1.png

Click Next > and select the projects to export as deployable plug-ins. Projects that were selected in the package explorer are already selected. Enter the destination of export which can be a directory, an archive file or an eclipse host repository. ../images/acceleo_export_deployable_plugin2.png

Click on Finish, and the selected projects are exported in the chosen destination.

This looks like the usual way of exporting plug-ins, and it actually is, but behind the scenes, Acceleo has a few special treatments to run during the export to make sure the plug-ins will run smoothly after deployment.

Note: You must select a coherent set of projects for the export to work right. Especially if you want to export a project that depends on others, the dependent projects must be selected too.

As usual with plug-ins, they can be aggregated in features, themselves possibly bundled in update sites. For more information about plug-in deployment, refer to the eclipse PDE documentation.

As described in section Creating an Acceleo UI Project, Acceleo provides facilities to create an eclipse plug-in that makes it possible to run your generators via an eclipse action that appears in a pop-up menu.

These projects can be exported, bundled, or deployed like any other plug-in.


Miscellaneous

It is important to understand that, because of limitations of older versions of OCL that ship with older versions of eclipse, Acceleo modules may compile well in eclipse 3.6 but not in eclipse 3.5 or 3.4.

There is a topic about this on the Acceleo wiki site, paragraph "Compatibility".

In some cases, Acceleo modules compiled on eclipse 3.5 will work in eclipse 3.4 even if they would not compile in eclipse 3.4!



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