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EDT:SettingUpForMobile

Revision as of 16:29, 2 July 2012 by Unnamed Poltroon (Talk) (New page: To develop a mobile application with EGL on a Windows platform, do as follows: <br> *Ensure that you are using a 32-bit version of Eclipse, even if you are working on Windows 7.  ...)

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To develop a mobile application with EGL on a Windows platform, do as follows:


  • Ensure that you are using a 32-bit version of Eclipse, even if you are working on Windows 7. 

    Before accessing a nightly EDT build, download Eclipse 3.7.2 from here. For details on making the nightly build available, see the following page: http://www.eclipse.org/edt/#download 
  • Download Apple Safari, which includes a version of the WebKit layout engine:  http://www.apple.com/safari/download.
  • Configure your PATH variable to include the Apple Application Support directory.  For example, on Windows 7, the directory might be as follows:  C:\Program Files (x86)\Safari\Apple Application Support.


use the EGL mobile widgets in the dojo.mobile.widgets package.

Use of the EGL Dojo mobile widgets requires that you use the WebKit renderer, which is on Apple Safari.

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