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EDT:Packaging and Builds
Revision as of 16:06, 21 July 2011 by Unnamed Poltroon (Talk) (New page: The idea is to split EDT into "Core" and "Extended" (we'll choose different names). Core EDT includes everything necessary to make a particular implementation of EGL: the full IDE, compil...)
The idea is to split EDT into "Core" and "Extended" (we'll choose different names). Core EDT includes everything necessary to make a particular implementation of EGL: the full IDE, compiler, etc. but no generators, runtimes, or tooling which depends on a particular implementation. Extended EDT is Core EDT plus generators, runtimes, etc.
Sizings
- Split the code: 2 days
- Two builds & update sites: 2 days