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Difference between revisions of "EDT:EGL Editor Introduction"
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EGL editor is base on eclipse to provide specialized features for editing EGL code. Associated with the editor is a EGL-specific Outline view, which shows the structure of the active EGL Part. It is updated as the user edits the EGL file. The EGL editor includes the following features: | EGL editor is base on eclipse to provide specialized features for editing EGL code. Associated with the editor is a EGL-specific Outline view, which shows the structure of the active EGL Part. It is updated as the user edits the EGL file. The EGL editor includes the following features: | ||
*Syntax highlighting | *Syntax highlighting | ||
+ | *Content/code assist | ||
+ | *Code formatting | ||
+ | *Import assistance(Organize import) | ||
+ | *Quick fix | ||
+ | *Integrated debugging features | ||
+ | In this blog I will introduce some features to improve the EGL development efficiency |
Revision as of 05:15, 4 January 2012
Introduction
EGL editor is base on eclipse to provide specialized features for editing EGL code. Associated with the editor is a EGL-specific Outline view, which shows the structure of the active EGL Part. It is updated as the user edits the EGL file. The EGL editor includes the following features:
- Syntax highlighting
- Content/code assist
- Code formatting
- Import assistance(Organize import)
- Quick fix
- Integrated debugging features
In this blog I will introduce some features to improve the EGL development efficiency