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Difference between revisions of "GEF3D Todos"

(assigned 3D handles to Madhu Samuel)
(300343 fixed)
Line 31: Line 31:
 
** Effort: high
 
** Effort: high
  
=== Near Future ===
+
=== Near Future ===
  
* Bug [http://bugs.eclipse.org/300316 300316] - design and implement an animation system
+
*Bug [http://bugs.eclipse.org/300316 300316] - design and implement an animation system  
** Effort: high
+
**Effort: high  
* Bug [http://bugs.eclipse.org/300317 300317] - support billboard figures
+
*Bug [http://bugs.eclipse.org/300317 300317] - support billboard figures  
** Effort: low
+
**Effort: low  
* Bug [http://bugs.eclipse.org/300318 300318] - add navigation controls
+
*Bug [http://bugs.eclipse.org/300318 300318] - add navigation controls  
** Effort: medium
+
**Effort: medium  
** Depends on Bug [http://bugs.eclipse.org/300317 300317]
+
**Depends on Bug [http://bugs.eclipse.org/300317 300317]  
* Bug [http://bugs.eclipse.org/291273 291273] - loup view
+
*Bug [http://bugs.eclipse.org/291273 291273] - loup view  
** Effort: medium
+
**Effort: medium  
* Bug [http://bugs.eclipse.org/300319 300319] - design and implement camera tracks
+
*Bug [http://bugs.eclipse.org/300319 300319] - design and implement camera tracks  
** Effort: high
+
**Effort: high  
** Depends on Bug [http://bugs.eclipse.org/300316 300316], 3Bug [http://bugs.eclipse.org/00318 00318]
+
**Depends on Bug [http://bugs.eclipse.org/300316 300316], 3Bug [http://bugs.eclipse.org/00318 00318]  
** Depends on Bug [http://bugs.eclipse.org/300320 300320]
+
**Depends on Bug [http://bugs.eclipse.org/300320 300320]  
* Bug [http://bugs.eclipse.org/278351 278351] - add spotlight effect to Graphics3D
+
*Bug [http://bugs.eclipse.org/278351 278351] - add spotlight effect to Graphics3D  
** Effort: medium
+
**Effort: medium  
* Bug [http://bugs.eclipse.org/300323 300323] - add support for highlighting figures and spotlights
+
*Bug [http://bugs.eclipse.org/300323 300323] - add support for highlighting figures and spotlights  
** Effort: medium
+
**Effort: medium  
** Depends on [http://bugs.eclipse.org/278351 278351]
+
**Depends on [http://bugs.eclipse.org/278351 278351]  
* Bug [http://bugs.eclipse.org/300324 300324] - camera move in drag operations
+
*Bug [http://bugs.eclipse.org/300324 300324] - camera move in drag operations  
** Effort: high
+
**Effort: high  
** Depends on Bug [http://bugs.eclipse.org/300319 300319], Bug [http://bugs.eclipse.org/269338 269338]
+
**Depends on Bug [http://bugs.eclipse.org/300319 300319], Bug [http://bugs.eclipse.org/269338 269338]  
* Bug [http://bugs.eclipse.org/300326 300326] - export 3D scene as bitmap
+
*Bug [http://bugs.eclipse.org/300326 300326] - export 3D scene as bitmap  
** Effort: low
+
**Effort: low  
* Bug [http://bugs.eclipse.org/300328 300328] - 3D model importer
+
*Bug [http://bugs.eclipse.org/300328 300328] - 3D model importer  
** Effort: high
+
**Effort: high  
* Bug [http://bugs.eclipse.org/300329 300329] - support (OpenGL) material
+
*Bug [http://bugs.eclipse.org/300329 300329] - support (OpenGL) material  
** Effort: low
+
**Effort: low  
* Bug [http://bugs.eclipse.org/300330 300330] - support lights
+
*Bug [http://bugs.eclipse.org/300330 300330] - support lights  
** Effort: low
+
**Effort: low  
* Bug [http://bugs.eclipse.org/300332 300332] - SWT overlays with camera tracks
+
*Bug [http://bugs.eclipse.org/300332 300332] - SWT overlays with camera tracks  
** Effort: medium
+
**Effort: medium  
** Depends on Bug [http://bugs.eclipse.org/300319 300319]
+
**Depends on Bug [http://bugs.eclipse.org/300319 300319]  
* Bug [http://bugs.eclipse.org/300333 300333] - SWT overlays with popups
+
*Bug [http://bugs.eclipse.org/300333 300333] - SWT overlays with popups  
** Effort: medium
+
**Effort: medium  
** Depends on Bug [http://bugs.eclipse.org/300316 300316], Bug [http://bugs.eclipse.org/300318 300318], Bug [http://bugs.eclipse.org/300320 300320]
+
**Depends on Bug [http://bugs.eclipse.org/300316 300316], Bug [http://bugs.eclipse.org/300318 300318], Bug [http://bugs.eclipse.org/300320 300320]  
* Bug [http://bugs.eclipse.org/300338 300338] - support extrusion effect
+
*Bug [http://bugs.eclipse.org/300338 300338] - support extrusion effect  
** Effort: low
+
**Effort: low  
* Bug [http://bugs.eclipse.org/300339 300339] - remove restrictions related to 2D textures
+
*Bug [http://bugs.eclipse.org/300339 300339] - remove restrictions related to 2D textures  
** Effort: medium
+
**Effort: medium  
* Bug [http://bugs.eclipse.org/300343 300343] - create webpage with screenshots and links to sample applications
+
*<strike>Bug [http://bugs.eclipse.org/300343 300343]- create webpage with screenshots and links to sample applications</strike>
** Effort: low
+
**done: [[GEF3D_Sample_Applications]]
** Assigned to Jens v. Pilgrim
+
  
 
=== Not so Near Future ===
 
=== Not so Near Future ===

Revision as of 12:20, 2 February 2010

Incubation Phase

Todo list

This todo list organizes some feature requests, in order to get an overview of what to do and to get an impression of future versions of GEF3D.

This list is also used

  • to prioritize new features (very near future, near future, no so near future, far future)
  • to estimate effort (low (<5 days), medium (5-10 days), high (>10 days), research (>30 days, results unclear))

A full list with all enhancement requests can be retrieved from bugzilla.

Help wanted: If you read this and if you want to have fun with cool 3D graphics, you would probably be an ideal candidate for helping us! Just contact us via mail or newsgroup, see GEF3D Website for contact information!

Very Near Future

  • Bug 300314 - replace 2D font textures with 3D vector fonts
    • Assigned to Kristian Duske
    • Effort: high
    • Progress: almost finished
  • Bug 300315 - set up automatic build system
    • Assigned to Jens v. Pilgrim, with help of Miles Parker
    • Effort: medium
  • Bug 269338 - 3D-related handles and tools missing
    • Assigned to Madhu Samuel
    • Effort: high
    • Blocks:
      • Bug 300320 - add support for handles for 3D operations
      • Bug 300321 - interactive rotation and 3D positioning (movement, resizing)
  • Bug 300325 - level of detail techniques
    • Effort: high

Near Future

  • Bug 300316 - design and implement an animation system
    • Effort: high
  • Bug 300317 - support billboard figures
    • Effort: low
  • Bug 300318 - add navigation controls
    • Effort: medium
    • Depends on Bug 300317
  • Bug 291273 - loup view
    • Effort: medium
  • Bug 300319 - design and implement camera tracks
  • Bug 278351 - add spotlight effect to Graphics3D
    • Effort: medium
  • Bug 300323 - add support for highlighting figures and spotlights
    • Effort: medium
    • Depends on 278351
  • Bug 300324 - camera move in drag operations
  • Bug 300326 - export 3D scene as bitmap
    • Effort: low
  • Bug 300328 - 3D model importer
    • Effort: high
  • Bug 300329 - support (OpenGL) material
    • Effort: low
  • Bug 300330 - support lights
    • Effort: low
  • Bug 300332 - SWT overlays with camera tracks
    • Effort: medium
    • Depends on Bug 300319
  • Bug 300333 - SWT overlays with popups
  • Bug 300338 - support extrusion effect
    • Effort: low
  • Bug 300339 - remove restrictions related to 2D textures
    • Effort: medium
  • Bug 300343- create webpage with screenshots and links to sample applications

Not so Near Future

  • Bug 300327 - scrollable planes
    • Effort: high
    • Depends on Bug 300318
  • Bug 300331 - depth of field effects
    • Effort: medium
  • Bug 300334 - support 3D direct edit
    • Effort: high
  • Bug 300335 - implement SVG export
    • Effort: research
  • Bug 300336 - implement dynamic 3D layouts for planes
    • Effort: high


Far Future

  • Bug 300342 - support stereoscopy
    • Effort: medium
  • Bug 300340 - support diagram proxies
    • Effort: research
    • Depends on Bug 300325
  • Bug 300341 - investigate in RAP/WebGL support
    • Effort: research

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