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Difference between revisions of "LDT/User Area/New Noteworthy/New Noteworthy 1.1"

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<center><small>Module detection</small></center>
 
<center><small>Module detection</small></center>
  
==Natural Completion On Strings==
+
==Completion Enhancements==
 +
 
 +
===Completion trigger enhancement===
 +
 
 +
Auto-completion is now available just after a table index have been called or invoked. White spaces after or before dots and colons are also supported and will not break auto-completion anymore.
 +
 
 +
===More globals variables are suggested===
 +
 
 +
On auto-completion, globals variables from the others files in the buildpath (also called sourcepath) of your project will be suggested but at a lower relevance than the others variables. Be careful that the globals variables may not be initialized where suggested, using it without safe checks may thrown runtime errors.
 +
 
 +
'''Note''': The suggestion of globals from others files can be disabled in the Lua preference page. Disabling this feature can enhance global performances.
 +
 
 +
===Natural Completion On Strings===
  
 
It now possible to trigger completion on <code>#string</code> variable without using the <code>string</code> module. You have completion for <code>mystring:sub(...)</code>.
 
It now possible to trigger completion on <code>#string</code> variable without using the <code>string</code> module. You have completion for <code>mystring:sub(...)</code>.
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For a better out of the box experience, formatter now uses Lua's ''2 spaces indentation'' standard by default.
 
For a better out of the box experience, formatter now uses Lua's ''2 spaces indentation'' standard by default.
 +
 +
==Formatter Enhancements==
 +
 +
The formatter is smarter when formating Lua expression written on several lines.
 +
 +
==Template of Execution Enthronement can contains more than one file==
 +
 +
The Execution Environment archive format has changed to allow to create projects initialized with default folders and files. Existing Execution Environments using the old archive format are still supported. See the [[Koneki/LDT/User_Area/Execution_Environment_file_format|create Execution Environment tutorial]]
 +
 +
==Debugger Introspection Extensibility==
 +
 +
The debugger can now be extended to decode custom user data. See the [[Koneki/LDT/User_Area/introspection_tutorial|custom debugger introspection tutorial]] for further details. By default, LuaJIT user data decoding are supported out of the box.
 +
 +
==Lua Shebang==
 +
 +
The Lua shebang is now supported by the Lua Editor.
  
 
==Smarter Auto Close==
 
==Smarter Auto Close==
  
 
''Auto close'' got smarter and feels more natural. It is a silent improvement. If you did not notice it, it indicates it works just fine.
 
''Auto close'' got smarter and feels more natural. It is a silent improvement. If you did not notice it, it indicates it works just fine.

Revision as of 11:17, 30 October 2013

New & Noteworthy 1.1

Lighter Documentation

It is now possible to describe code with significantly less documentation. We analyze the code, filling documentation blanks from it, making documentation more fluent.

ScreenLessDoc.png
Without inference on left, with inference on right.

Code analysis

Tables are a key concept of Lua. It is mandatory for Koneki LDT to handle them right to enable you to code at ease.

Table Detection

We managed to summarize #tables nicely in outline. It is obviously now possible to enjoy table content.

  • Fields
  • Functions or Methods
  • Nested tables

Note:' If you click on #table fields, you will get code navigation to their definition.

ScreenTypeDetection.png
Type detection

Module Detection

Turn your table into a module quite simple: it is simply return it. As below.

ScreenModuleDetection.png
Module detection

Completion Enhancements

Completion trigger enhancement

Auto-completion is now available just after a table index have been called or invoked. White spaces after or before dots and colons are also supported and will not break auto-completion anymore.

More globals variables are suggested

On auto-completion, globals variables from the others files in the buildpath (also called sourcepath) of your project will be suggested but at a lower relevance than the others variables. Be careful that the globals variables may not be initialized where suggested, using it without safe checks may thrown runtime errors.

Note: The suggestion of globals from others files can be disabled in the Lua preference page. Disabling this feature can enhance global performances.

Natural Completion On Strings

It now possible to trigger completion on #string variable without using the string module. You have completion for mystring:sub(...).

RegularStringCompression.png
Completion on #string variable from assignment
TypedStringCompression.png
Completion on #string variable from explicit typing

Better Error Handling

To speed up syntax error troubleshooting, the output given is now the Lua 5.1 interpreter one. During the process, syntax error detection became about 10 times faster.

Formatter Defaults

For a better out of the box experience, formatter now uses Lua's 2 spaces indentation standard by default.

Formatter Enhancements

The formatter is smarter when formating Lua expression written on several lines.

Template of Execution Enthronement can contains more than one file

The Execution Environment archive format has changed to allow to create projects initialized with default folders and files. Existing Execution Environments using the old archive format are still supported. See the create Execution Environment tutorial

Debugger Introspection Extensibility

The debugger can now be extended to decode custom user data. See the custom debugger introspection tutorial for further details. By default, LuaJIT user data decoding are supported out of the box.

Lua Shebang

The Lua shebang is now supported by the Lua Editor.

Smarter Auto Close

Auto close got smarter and feels more natural. It is a silent improvement. If you did not notice it, it indicates it works just fine.

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