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Difference between revisions of "Koneki/LDT/User Guide/Concepts/Debugger"
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=Lua Development Tools Debugger= | =Lua Development Tools Debugger= | ||
==Remote Debug== | ==Remote Debug== | ||
− | The Debugger of Lua Development Tools is based on DBGP protocol.<br/> | + | The Debugger of Lua Development Tools is based on the DBGP protocol.<br/> |
− | The IDE contains a DBGP server. To connect to this | + | The IDE contains a DBGP server. To connect to this server, and begin remote/attach debugging, you need to get our [[Media:Debugger_lua.zip|DBGP lua client]]. |
===DBGP Client=== | ===DBGP Client=== | ||
The DBGP Lua client is composed of two lua files ([http://git.eclipse.org/c/koneki/org.eclipse.koneki.ldt.git/plain/plugins/org.eclipse.koneki.ldt.debug.core/script/debugger.lua debugger.lua] and [http://git.eclipse.org/c/koneki/org.eclipse.koneki.ldt.git/plain/plugins/org.eclipse.koneki.ldt.debug.core/script/debugintrospection.lua debugintrospection.lua]).<br/> | The DBGP Lua client is composed of two lua files ([http://git.eclipse.org/c/koneki/org.eclipse.koneki.ldt.git/plain/plugins/org.eclipse.koneki.ldt.debug.core/script/debugger.lua debugger.lua] and [http://git.eclipse.org/c/koneki/org.eclipse.koneki.ldt.git/plain/plugins/org.eclipse.koneki.ldt.debug.core/script/debugintrospection.lua debugintrospection.lua]).<br/> | ||
− | It runs on | + | It runs on Unix-like OS and Windows (XP and later). It is written in '''Lua 5.1''' and '''depends on lua-socket'''.<br/> |
− | ''You | + | ''You can get Lua on http://www.lua.org/download.html and install lua-socket thanks to [http://luarocks.org/en/Download luarocks], or via your official OS repositories.''<br/> |
− | To use it, you must have | + | To use it, you must have these two files in your lua path.<br/> |
To begin the connection, you must execute this lua code : | To begin the connection, you must execute this lua code : | ||
> local initconnection = require("debugger") | > local initconnection = require("debugger") | ||
Line 16: | Line 16: | ||
> require("debugger")(host, port, idekey) | > require("debugger")(host, port, idekey) | ||
− | * '''host''': the host name or the | + | * '''host''': the host name or the IP address of the DBGP server (thus, of your IDE). |
− | ** if host is nil, the DBGP_IDEHOST | + | ** if host is nil, the DBGP_IDEHOST environment variable is used. |
− | ** if the | + | ** if the envirnonment variable is nil, the default value '127.0.0.1' is used. |
* '''port''': the port of the DBGP server (must be configured in the IDE). | * '''port''': the port of the DBGP server (must be configured in the IDE). | ||
− | ** if port is nil, the DBGP_IDEPORT | + | ** if port is nil, the DBGP_IDEPORT environment variable is used. |
− | ** if the | + | ** if the environment variable is nil, the default value '10000' is used. |
* '''idekey''': a string which is used as session key (must be configured in the IDE). | * '''idekey''': a string which is used as session key (must be configured in the IDE). | ||
− | ** if IDEKEY is nil, the DBGP_IDEKEY | + | ** if IDEKEY is nil, the DBGP_IDEKEY environment variable is used. |
− | ** if the | + | ** if the environment variable is nil, the default value 'luaidekey' is used. |
So, To debug your application you could do : | So, To debug your application you could do : | ||
lua -e "require('debugger')("idehost","ideport");" MyApp.lua | lua -e "require('debugger')("idehost","ideport");" MyApp.lua | ||
− | === | + | ===DBGP Server=== |
The DBGP Server is integrated in LDT.<br/> | The DBGP Server is integrated in LDT.<br/> | ||
− | + | In order to accept incoming debug sessions, you must create a new '''Remote Lua Application''' launch configuration, then launch it. | |
Go in '''Run/Debug Configurations...'''. | Go in '''Run/Debug Configurations...'''. | ||
[[Image:LaunchConfiguration.png|center]]<br/> | [[Image:LaunchConfiguration.png|center]]<br/> | ||
− | * '''Project''' : Set the | + | * '''Project''' : Set the LDT project in your workspace which includes the Lua source file(s) of the application you want to debug. <br/> |
− | * '''IdeKey''' : Default value is luaidekey, if you need to debug more than one application at the same time, you should change it to associate a | + | * '''IdeKey''' : Default value is luaidekey, if you need to debug more than one application at the same time, you should change it to associate a launch configuration with only one application to debug.<br/> |
− | * '''Remote Source Mapping''' : | + | * '''Remote Source Mapping''' : This parameter is used to set the mapping between the source files used at runtime and the source files in the workspace of the IDE. |
− | For | + | For example, if your run your application this way: |
$cd /my/runtime/path | $cd /my/runtime/path | ||
$lua -e "require('debugger')();" MyApp.lua | $lua -e "require('debugger')();" MyApp.lua | ||
Line 44: | Line 44: | ||
<br/> | <br/> | ||
− | Now you can | + | Now you can start your debug session by clicking '''Debug'''. IDE will wait for an incoming connection from the debugger client, on the port you can see in the debug view.<br/> |
[[Image:DebugView.png|center]] | [[Image:DebugView.png|center]] | ||
− | + | If needed, you can change the server port, in ''Window > Preferences > Dynamic Languages > Debug''. | |
[[Image:DebugUI.png|center]] | [[Image:DebugUI.png|center]] |
Revision as of 13:47, 14 November 2011
Lua Development Tools Debugger
Remote Debug
The Debugger of Lua Development Tools is based on the DBGP protocol.
The IDE contains a DBGP server. To connect to this server, and begin remote/attach debugging, you need to get our DBGP lua client.
DBGP Client
The DBGP Lua client is composed of two lua files (debugger.lua and debugintrospection.lua).
It runs on Unix-like OS and Windows (XP and later). It is written in Lua 5.1 and depends on lua-socket.
You can get Lua on http://www.lua.org/download.html and install lua-socket thanks to luarocks, or via your official OS repositories.
To use it, you must have these two files in your lua path.
To begin the connection, you must execute this lua code :
> local initconnection = require("debugger") > initconnection(host, port, idekey)
or shortly
> require("debugger")(host, port, idekey)
- host: the host name or the IP address of the DBGP server (thus, of your IDE).
- if host is nil, the DBGP_IDEHOST environment variable is used.
- if the envirnonment variable is nil, the default value '127.0.0.1' is used.
- port: the port of the DBGP server (must be configured in the IDE).
- if port is nil, the DBGP_IDEPORT environment variable is used.
- if the environment variable is nil, the default value '10000' is used.
- idekey: a string which is used as session key (must be configured in the IDE).
- if IDEKEY is nil, the DBGP_IDEKEY environment variable is used.
- if the environment variable is nil, the default value 'luaidekey' is used.
So, To debug your application you could do :
lua -e "require('debugger')("idehost","ideport");" MyApp.lua
DBGP Server
The DBGP Server is integrated in LDT.
In order to accept incoming debug sessions, you must create a new Remote Lua Application launch configuration, then launch it.
Go in Run/Debug Configurations....
- Project : Set the LDT project in your workspace which includes the Lua source file(s) of the application you want to debug.
- IdeKey : Default value is luaidekey, if you need to debug more than one application at the same time, you should change it to associate a launch configuration with only one application to debug.
- Remote Source Mapping : This parameter is used to set the mapping between the source files used at runtime and the source files in the workspace of the IDE.
For example, if your run your application this way:
$cd /my/runtime/path $lua -e "require('debugger')();" MyApp.lua
You should define /my/runtime/path
as working directory. (On Windows : you should use this notation /x:/myruntime/path
)
Now you can start your debug session by clicking Debug. IDE will wait for an incoming connection from the debugger client, on the port you can see in the debug view.
If needed, you can change the server port, in Window > Preferences > Dynamic Languages > Debug.