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Difference between revisions of "PDS Client 2.0 Design"
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+ | The following design is just proposal to replace current Azigo3 architecture and extend [[PDS Client 2.0]] | ||
− | + | The PDS Client is packaged as code library and triggered by separate operating system process with permissions of current logged-in user, so each user in the system has his own instance of PDS. | |
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=== Architecture === | === Architecture === | ||
− | + | The following three pictures show design of PDS Client 2.0. The given architecture is based on current components of Azigo3 and with potentially new components. Communication with remote servers is the same as shown on [[PDS Client 2.0]] architecture. | |
1) First picture shows components grouped by process on user's machine: | 1) First picture shows components grouped by process on user's machine: |
Revision as of 11:57, 6 April 2010
The following design is just proposal to replace current Azigo3 architecture and extend PDS Client 2.0
The PDS Client is packaged as code library and triggered by separate operating system process with permissions of current logged-in user, so each user in the system has his own instance of PDS.
Architecture
The following three pictures show design of PDS Client 2.0. The given architecture is based on current components of Azigo3 and with potentially new components. Communication with remote servers is the same as shown on PDS Client 2.0 architecture.
1) First picture shows components grouped by process on user's machine:
2) On the second picture interactions between high-level components is represented:
3) PDS client provides few services
It consists of the following C++ components:
- Components 2.0#PAUL - Personal Agent Utility Layer (PAUL) - the higher level logic of the PDS Client 2.0
- Components 2.0#Persona Data Provider - An API for the Persona Data Model 2.0
- Components 2.0#IPC Lib - planned.
- Components 2.0#Auth Client
- Components 2.0#IdAS Client C++ - communicates with Personal Data Store 2.0