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Difference between revisions of "EDT:Declaring widgets"
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− | The next sections outline a way to develop a Rich UI application. For an overview of the technology, see [http://www.eclipse.org/edt/papers/topics/egl_web_technology.html | + | The next sections outline a way to develop a Rich UI application. For an overview of the technology, see [http://www.eclipse.org/edt/papers/topics/egl_web_technology.html Web technology for EGL Rich UI]. |
When you write a Rich UI application, the typical process is as follows: | When you write a Rich UI application, the typical process is as follows: |
Revision as of 15:47, 15 February 2012
The next sections outline a way to develop a Rich UI application. For an overview of the technology, see Web technology for EGL Rich UI.
When you write a Rich UI application, the typical process is as follows:
- Create a Handler type of stereotype RUIHandler.
- Declare the widgets and customize them.
- Display a given widget by including it either in the initialUI array of the Rich UI handler or in the children array of another widget.
- As appropriate, assign and code event handlers.
- Write initialization code in the on-construction function.
The order of steps 2-5 is flexible, and the Rich UI editor can handle several steps for you.
For a more detailed overview, see
Contents
Create a Handler type of stereotype RUIHandler
<script lang="java">
</script>
Declare the widgets and customize them
<script lang="java">
</script>
Display a given widget
<script lang="java">
</script>