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Scout/HowTo/3.9/Defining a Custom Target Platform

< Scout‎ | HowTo‎ | 3.9
Revision as of 12:35, 17 January 2014 by Adrian.sacchi.bsi-software.com (Talk | contribs) (Created page with "{{ScoutPage|cat=HowTo 3.9}} <span style="background:#FFFF00">under construction</span> This how-to describes how to create and set a custom eclipse target platform. = Bac...")

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The Scout documentation has been moved to https://eclipsescout.github.io/.

under construction

This how-to describes how to create and set a custom eclipse target platform.

Background

As default, when no target definition is set as target platform, the running platform of the eclipse IDE is used as target platform for your application. In this case your application is built and runs with exactly the same plugins as your IDE. By creating a target definition and setting this definition as target platform you define a set of plugins which are used to build and run your application. This uncouples the dependencies of your application from your IDE and hence gives you complete control over the context your application runs with. You may for example want to upgrade your IDE independently from your applications target platform.

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