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- 1 General
- 2 Installation
- 3 Target Management
- 4 Products
- 5 Classpath
- 6 API Tooling
- 7 Build
- 8 Misc
What is PDE
The Plug-in Development Environment (PDE) provides tools to create, develop, test, debug, build and deploy OSGi bundles and RCP applications.
How do I install PDE?
Why do I get an popup dialog saying I have selected a target with a newer version than your current Eclipse installation?
This happens because PDE detects a newer version of the OSGi runtime in your target platform than in your host installation. To resolve this problem, don't point to a target that may contain future versions of Eclipse or just upgrade your current host to a newer version of Eclipse. In the end, this message is trying to convey that PDE is backwards compatible only, not forward compatible.
Also, see our Target Definitions page.
Why doesn't my JRE get included in a headless build?
At the moment, there is a disparity between PDE UI and Build when it comes to JREs and product definitions. The best way to get your JRE to be included in a headless and UI build is to use root files.
How do I find a plug-in (bundle) given a class
If you're interested in finding a class at runtime, please use the PackageAdmin service from OSGi
How do I get access to a plug-in (bundle) in my workspace or target
Use the PluginRegistry API to acquire models from your workspace or target
I have an error that says some package (e.g., com.sun.misc) isn't accessible but it's on my classpath
In most cases, people get this error by accessing the Base64 class from the Sun VM. We generally don't recommend using the Base64 class from the VM because your bundle will be tired to only VMs that have that specific class. However, if this isn't an issue, you can get around the access restriction error by adding an access rule to your system library to make the package accessible. You can do this on the Libraries tab of the Java Build Path project properties. Add an Accessible rule for com/sun/misc/*
Also, in most cases, this package needs to be visible during runtime. To have a package visible during runtime, you will need to add the org.osgi.framework.system.packages.extra system property. For example:
How do I enable API Tooling for my projects
Enabling API Tooling on a project is described here.
The PDE/Build FAQ can be found PDE/Build/FAQ here
How do I add my own template to the New Plug-in Project Wizard
The org.eclipse.pde.ui.pluginContent extension point is what you need. There's a fantastic article on this topic at developerWorks.
How do I know if my project is a plug-in project
In PDE, projects have a specific nature (see the .project file) associated with them if they are a plug-in. The PDE nature is:
A typical .project in a plug-in project will look like this:
<?xml version="1.0" encoding="UTF-8"?> <projectDescription> <name>org.eclipse.ui.views.log</name> <comment></comment> <projects> </projects> <buildSpec> <buildCommand> <name>org.eclipse.jdt.core.javabuilder</name> <arguments> </arguments> </buildCommand> <buildCommand> <name>org.eclipse.pde.ManifestBuilder</name> <arguments> </arguments> </buildCommand> <buildCommand> <name>org.eclipse.pde.SchemaBuilder</name> <arguments> </arguments> </buildCommand> <buildCommand> <name>org.eclipse.pde.api.tools.apiAnalysisBuilder</name> <arguments> </arguments> </buildCommand> </buildSpec> <natures> <nature>org.eclipse.pde.PluginNature</nature> <nature>org.eclipse.jdt.core.javanature</nature> <nature>org.eclipse.pde.api.tools.apiAnalysisNature</nature> </natures> </projectDescription>
How do source attachments for bundles work
Since Eclipse 3.4 Eclipse Bundle JARs are accompanied by separate source bundles (see Bug 202462 simplify the way source is contributed):
The source bundle has to contain the Eclipse-SourceBundle header in its MANIFEST.MF, attaching the sources to the actual bundle:
Bundle-SymbolicName: javax.servlet.source Eclipse-SourceBundle: javax.servlet;version="2.5.0.v200910301333"
When you build bundles using PDE build, you can choose to generate these source bundles.
Please note that it is not possible to attach sources manually for bundles because the classpath is created from the MANIFEST.MF content automatically. Manual changes to the classpath container are not allowed because they would be overwritten.