Skip to main content

Notice: this Wiki will be going read only early in 2024 and edits will no longer be possible. Please see: https://gitlab.eclipse.org/eclipsefdn/helpdesk/-/wikis/Wiki-shutdown-plan for the plan.

Jump to: navigation, search

Difference between revisions of "OAW Developer Guidelines"

m (Plug-ins)
m (Plug-ins)
Line 28: Line 28:
 
== Plug-ins ==
 
== Plug-ins ==
 
* We maintain one team project set in the CVS that is always up-to-date. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
 
* We maintain one team project set in the CVS that is always up-to-date. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
* Plug-in IDs must be same as project names. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
+
* A Plug-in's ID must be the same as the project's name. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
 
* Separate UI code and non-UI code in different plug-ins. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
 
* Separate UI code and non-UI code in different plug-ins. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
 
* If you add a plug-in, you must add it to the team project set. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)
 
* If you add a plug-in, you must add it to the team project set. --[[User:Jan.koehnlein.itemis.de|Jan.koehnlein.itemis.de]] 08:51, 30 April 2008 (EDT)

Revision as of 09:06, 30 April 2008

oAW Developer Guidelines

The purpose of this page is to

  • centrally collect suggestions for policies and procedures for the development of openArchitectureWare 5
  • agree upon policies and procedures
  • provide new developers an easier start

Feel free to add your own suggestions and mark them with your name to make discussions easier.

Don't correct other user's suggestions. We should first collect ideas and then discuss critical issues.

It's not our objective to establish a heavy-weight process for oAW development. Make sure your suggestions are not to restrictive to keep oAW agile.

If some of these suggestions appear trivial or common sense to you, they might not be for others (especially new developers). So please ignore them gracefully unless you disagree.


Platform

Coding

  • Everything that is checked into the repository must compile and must not break the build. --Jan.koehnlein.itemis.de 08:51, 30 April 2008 (EDT)
  • If you change code, make sure the unit tests are OK before you commit. --Jan.koehnlein.itemis.de 08:51, 30 April 2008 (EDT)
  • Internal packges must have internal in their name --Jan.koehnlein.itemis.de 08:56, 30 April 2008 (EDT)
  • If you add a (source-)folder make sure to update build.properties. --Jan.koehnlein.itemis.de 08:56, 30 April 2008 (EDT)
  • Generated code should always reside in separate folder clearly marked as generated, such as src-gen or emf-gen --Jan.koehnlein.itemis.de 09:04, 30 April 2008 (EDT)

Plug-ins

Testing

  • Unit tests reside in a separate plug-in named <name of the plug-in to be tested>.tests --Jan.koehnlein.itemis.de 09:00, 30 April 2008 (EDT)
  • Unit tests should test a single feature only. Avoid tests that depend on a large number of features. Tests will be far easier to maintain. --Jan.koehnlein.itemis.de 08:51, 30 April 2008 (EDT)
  • Never release before all tests are green on the build server. --Jan.koehnlein.itemis.de 08:51, 30 April 2008 (EDT)

Build

Back to the top