Difference between revisions of "Mihini"

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*[[Mihini/Mihini Contact Team | Contact Mihini Team]]
 
*[[Mihini/Mihini Contact Team | Contact Mihini Team]]
  
* [[Mihini/Mihini Agent Linux build instructions|Linux build instructions]]
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Starting with Mihini:
 
* [[Mihini/EclipseCon2013 Tutorial|EclipseCon 2013 Tutorial]]
 
* [[Mihini/EclipseCon2013 Tutorial|EclipseCon 2013 Tutorial]]
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* [[Mihini/Mihini Agent Linux build instructions|Linux build instructions]]
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* [[Mihini/Mihini_Generate_Documentation| Generate Mihini Documentation]]
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 +
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Use Mihini:
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* [[Mihini/Security|How to activate security with M3DA?]]
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Use Mihini on a specific hardware:
 
* [[Mihini/Run_Mihini_on_an_Open_Hardware_platform|Run Mihini on an Open Hardware platform]]
 
* [[Mihini/Run_Mihini_on_an_Open_Hardware_platform|Run Mihini on an Open Hardware platform]]
 
* [[Mihini/Mihini Agent porting guide|Mihini porting guide]]
 
* [[Mihini/Mihini Agent porting guide|Mihini porting guide]]
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*[[Mihini/Development|Development Documentation ]] supplies information to contribute to Mihini project.
 
*[[Mihini/Development|Development Documentation ]] supplies information to contribute to Mihini project.
 
*[[Mihini/Mihini Agent Linux build instructions|Linux build instructions]] explains how to build the Mihini agent.
 
*[[Mihini/Mihini Agent Linux build instructions|Linux build instructions]] explains how to build the Mihini agent.
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*[[Mihini/Git_Process|Mihini Git Process]] explains how we use Git in Mihini project.
 
*[[Mihini/Project Plan|Project Plan ]] explains the vision on the future of Mihini.
 
*[[Mihini/Project Plan|Project Plan ]] explains the vision on the future of Mihini.
  

Revision as of 10:23, 19 April 2013

Mihini
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Mihini is a proposed open source project under the Eclipse Technology umbrella.

The main goal of Mihini is to deliver an embedded runtime running on top of Linux, that exposes high-level API for building M2M applications. Mihini aims at enabling easy and portable development, by facilitating access to the I/Os of an M2M system, providing a communication layer, etc.

Contents

User Resources

Starting with Mihini:


Use Mihini:

Use Mihini on a specific hardware:

Developer Resources

How to contribute

Documentation

Specifications

Events/Presentations/Articles