Skip to main content

Notice: this Wiki will be going read only early in 2024 and edits will no longer be possible. Please see: https://gitlab.eclipse.org/eclipsefdn/helpdesk/-/wikis/Wiki-shutdown-plan for the plan.

Jump to: navigation, search

Difference between revisions of "Koneki/LDT/User Guide/Concepts/Path"

< Koneki‎ | LDT‎ | User Guide‎ | Concepts
 
Line 1: Line 1:
 +
{{Warning|This page is obsolete|This page is not relevant anymore for LDT since the 0.9 version, instead please refer to the user guide: [[Koneki/LDT/Developer_Area/User_Guides]]}}
 
=Path=
 
=Path=
 
In order to use propoperly remote debugging, you '''must care about paths'''. In our case, they are several kind of them to consider:
 
In order to use propoperly remote debugging, you '''must care about paths'''. In our case, they are several kind of them to consider:

Latest revision as of 11:26, 4 February 2013

Warning2.png
This page is obsolete
This page is not relevant anymore for LDT since the 0.9 version, instead please refer to the user guide: Koneki/LDT/Developer_Area/User_Guides

Path

In order to use propoperly remote debugging, you must care about paths. In our case, they are several kind of them to consider:

  • Project path
  • Runtime path

Project path

Project path is the one set using the Build Path > Configure Build Path ... UI. From there you can specify dependency to other project from current workspace. As a result, will enjoy completion and navigation between your project and the ones configured in Build Path.

BuildPath.png

Runtime path

Once your program is ready, you might try Remote debugging. Before hande, you must ensure that all project which you depend on are in lua path. This path configuration is not explained here as it fully dependant of your development environment.

Back to the top