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GEF3D Todos

Revision as of 08:37, 21 January 2010 by developer.jevopi.de (Talk | contribs) (created this page)

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Incubation Phase

Todo list

This todo list organizes some feature requests, in order to get an overview of what to do and to get an impression of future versions of GEF3D.

This list is also used

  • to prioritize new features (very near future, near future, no so near future, far future)
  • to estimate effort (low (<5 days), medium (5-10 days), high (>10 days), research (>30 days, results unclear))

A full list with all enhancement requests can be retrieved from bugzilla.

Help wanted: If you read this and if you want to have fun with cool 3D graphics, you would probably be an ideal candidate for helping us! Just contact us via mail or newsgroup, see GEF3D Website for contact information!

Very Near Future

  • Bug 300314 - replace 2D font textures with 3D vector fonts
    • Assigned to Kristian Duske
    • Effort: high
  • Bug 300315 - set up automatic build system
    • Assigned to Jens v. Pilgrim, with help of Miles Parker
    • Effort: medium
  • Bug 269338 - 3D-related handles and tools missing
    • Effort: high
    • Blocks:
      • Bug 300320 - add support for handles for 3D operations
      • Bug 300321 - interactive rotation and 3D positioning (movement, resizing)

Near Future

  • Bug 300316 - design and implement an animation system
    • Effort: high
  • Bug 300317 - support billboard figures
    • Effort: low
  • Bug 300318 - add navigation controls
    • Effort: medium
    • Depends on Bug 300317
  • Bug 291273 - loup view
    • Effort: medium
  • Bug 300319 - design and implement camera tracks
  • Bug 278351 - add spotlight effect to Graphics3D
    • Effort: medium
  • Bug 300323 - add support for highlighting figures and spotlights
    • Effort: medium
    • Depends on 278351
  • Bug 300324 - camera move in drag operations
  • Bug 300325 - level of detail techniques
    • Effort: high
  • Bug 300326 - export 3D scene as bitmap
    • Effort: low
  • Bug 300328 - 3D model importer
    • Effort: high
  • Bug 300329 - support (OpenGL) material
    • Effort: low
  • Bug 300330 - support lights
    • Effort: low
  • Bug 300332 - SWT overlays with camera tracks
    • Effort: medium
    • Depends on Bug 300319
  • Bug 300333 - SWT overlays with popups
  • Bug 300338 - support extrusion effect
    • Effort: low
  • Bug 300339 - remove restrictions related to 2D textures
    • Effort: medium
  • Bug 300343 - create webpage with screenshots and links to sample applications
    • Effort: low
    • Assigned to Jens v. Pilgrim

Not so Near Future

  • Bug 300327 - scrollable planes
    • Effort: high
    • Depends on Bug 300318
  • Bug 300331 - depth of field effects
    • Effort: medium
  • Bug 300334 - support 3D direct edit
    • Effort: high
  • Bug 300335 - implement SVG export
    • Effort: research
  • Bug 300336 - implement dynamic 3D layouts for planes
    • Effort: high


Far Future

  • Bug 300342 - support stereoscopy
    • Effort: medium
  • Bug 300340 - support diagram proxies
    • Effort: research
    • Depends on Bug 300325
  • Bug 300341 - investigate in RAP/WebGL support
    • Effort: research

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