Difference between revisions of "GEF/GEF4/Graphics"

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''Note to non-wiki readers: This documentation is generated from the Eclipse wiki - if you have corrections or additions it would be awesome if you added them in [http://wiki.eclipse.org/GEF/GEF4/Geometry the original wiki page]''.
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''Note to non-wiki readers: This documentation is generated from the Eclipse wiki - if you have corrections or additions it would be awesome if you added them in [http://wiki.eclipse.org/GEF/GEF4/Graphics the original wiki page]''.
  
 
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Revision as of 09:44, 31 August 2012

Note to non-wiki readers: This documentation is generated from the Eclipse wiki - if you have corrections or additions it would be awesome if you added them in the original wiki page.


Introduction

The GEF 4 Graphics component provides a level of abstraction over different drawing toolkits. At the moment, SWT and AWT backends are in development. Its goal is to be as complete as possible, i.e. you should have access to all the functionality that you have access to when working directly with one of the underlying drawing toolkits. Of course, this is not always viable, but rather the greatest common divisor of the underlying drawing toolkits is accessible via the abstraction layer.

The different geometric objects provided by the GEF 4 Geometry component can be easily displayed via the GEF 4 Graphics component.