Skip to main content

Notice: this Wiki will be going read only early in 2024 and edits will no longer be possible. Please see: https://gitlab.eclipse.org/eclipsefdn/helpdesk/-/wikis/Wiki-shutdown-plan for the plan.

Jump to: navigation, search

EDT:SettingUpForMobile

To develop a mobile application with EGL on a Windows platform, do as follows:


  1. Ensure that you are using a 32-bit version of Eclipse, even if you are working on Windows 7.  You can fulfill this requirement by downloading an all-in-one EDT build of Eclipse from the EDT download page: http://www.eclipse.org/edt/#download 

    Before accessing a nightly EDT build, download Eclipse 3.7.2 from here. For details on accessing the EDT nightly build, see the following page: http://www.eclipse.org/edt/#download 
  2. Download Apple Safari, which includes a version of the WebKit layout engine:  http://www.apple.com/safari/download.
  3. Configure your PATH variable to include the Apple Application Support directory.  For example, on Windows 7, the directory might be as follows:  C:\Program Files (x86)\Safari\Apple Application Support.


use the EGL mobile widgets in the dojo.mobile.widgets package.

Use of the EGL Dojo mobile widgets requires that you use the WebKit renderer, which is on Apple Safari.

Back to the top