EDT:Compiler Settings Introduction
You can configure the compiler and generators for your EGL applications at a project or package level. The settings in the parent level will be inherited by the children unless they are not changed. The EGL project wizard provides generator defaults based on the project template selected. In most cases you can follow the default compiler settings created by the New EGL Project wizard, and you won't need to configure the settings manually if you follow the usage conventions for packages.
Compiler setting in the New EGL Project Wizard
The EGL Compiler settings page of the EGL Project Wizard allows you to specify which compiler and generators you want to use. For EDT 0.7, only the EDT Compiler is included. The default generator settings depend on the project template you select.
You can check Override generation settings from workspace preferences to override the settings for the project.
<insert image of compiler setting page>
Compiler settings in the Properties
You can view or edit the compiler and generator settings by right-clicking Projects or Packages > Properties > EGL Compiler. Also, you can specify whether the project or package is allowed to change the settings in this window. Please refer to the screen shot below to see the compiler settings for a package.
Set default compiler and generator setting for your workspace
Extending EDT compiler and generators
EDT is designed for extensibility, which means that you can extend the EDT framework with your own compilers and generators.