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E4/Resources/Requirements

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Revision as of 11:27, 24 September 2008 by Martin.oberhuber.windriver.com (Talk | contribs)

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Overall Goals and Themes

  • See the E4/Resources/Meeting/19-Sep-2008 Kick-off#Interested Parties and Background for the various interested parties, their background and Requirements.
  • Allow Eclipse projects to better model real-world setup of projects (Theme: Ease Of Use).
    • Scalability - support very large workspaces well,
    • Alias handling - Better support symbolic links and linked resources,
    • Make it easier for end-users to get their stuff into Eclipse (Theme: Facilitated On-Boarding):
      • Adapt Eclipse Project structure to any kind of legacy project or file system structures
      • be competitive with (Visual Studio, Slickedit, Netbeans, IDEA) and other IDE's,
      • integrate with (Maven, Proprietary project systems...) and other project systems where appropriate,
  • Support pervasive distributed workspaces
    • enable future environments (client/server, distributed, web, collaborative),
  • provide simpler and safer programming models enabling more concurrency in the overall E4 world,
  • building a solid base of Eclipse for the next 10 years.

Requirements

  • Support file-list based projects.
  • Support natural organization of projects (physical nesting).

Constraints

  • Do not break basic assumptions that clients of Eclipse Resources have today. What are these assumptions?
  • Support the current form of resources today, and more.

Use-Cases

Open an existing Eclipse 3.x project

Workspace compatibility is a must.

Import an existing DevStudio project

  • Just toss the wsp / wpj files into Eclipse and use CDT's parsers immediately. Provide the same views as Devstudio.

Debug an Exectuable without a Project

  • Assume that the Exe has debug info embedded. start debugging it immediately without having to set up a project. Support static analysis / parsing and symbol navigation seamlessly.

Support mixed Java/C++ projects easily

Set up a Team-shared Workspace

  • On-boarding an existing team must be as easy as double clicking a file.