Skip to main content

Notice: this Wiki will be going read only early in 2024 and edits will no longer be possible. Please see: https://gitlab.eclipse.org/eclipsefdn/helpdesk/-/wikis/Wiki-shutdown-plan for the plan.

Jump to: navigation, search

Difference between revisions of "DSDP/TML/TmLInitialProposal"

< DSDP‎ | TML
(Tools for mobile Linux)
(Tools for mobile Linux Initial Proposal)
Line 6: Line 6:
  
 
You are invited to comment on and/or join the project. Please send any feedback to the '''eclipse.dsdp.tml''' newsgroup.
 
You are invited to comment on and/or join the project. Please send any feedback to the '''eclipse.dsdp.tml''' newsgroup.
 +
 +
 +
== Background ==
 +
 +
The largest volume segment of the consumer electronics industry is mobile phones, delivering 800 million units a year. Those phones have become increasingly powerful and complex, demanding an ever increasing set of applications and features.
 +
 +
Linux is an emerging mobile OS being adopted by mobile device manufacturers. The development of end-to-end services for Linux-based mobile phones spans a wide range of applications, including enterprise web services, location-based-services, 3D multiplayer gaming, and mobilized corporate data. Unlike JavaME, which is used most commonly for gaming applications, mobile Linux can provide a much larger, more powerful set of APIs to address the needs of these more sophisticated service deployments.
 +
 +
Using Linux also not only leverages a large array of existing desktop applications, but it also taps into a large ecosystem of skilled Linux developers in the Open Source and commercial developer community.
 +
Another often overlooked benefit of using Linux is the large ammount of existing Development Tools, from the GNU compiler toolchains to profilers and emulators.
 +
 +
== Scope ==

Revision as of 18:53, 21 November 2006

Tools for mobile Linux

The Tools for Mobile Linux (TmL) project is a proposed open source project under the Device Software Development Platform project.

This proposal is in the project Proposal Phase as defined in the Eclipse Development process document. It is written to declare the intent and scope of the project and to solicit additional participation and input form the Eclipse community.

You are invited to comment on and/or join the project. Please send any feedback to the eclipse.dsdp.tml newsgroup.


Background

The largest volume segment of the consumer electronics industry is mobile phones, delivering 800 million units a year. Those phones have become increasingly powerful and complex, demanding an ever increasing set of applications and features.

Linux is an emerging mobile OS being adopted by mobile device manufacturers. The development of end-to-end services for Linux-based mobile phones spans a wide range of applications, including enterprise web services, location-based-services, 3D multiplayer gaming, and mobilized corporate data. Unlike JavaME, which is used most commonly for gaming applications, mobile Linux can provide a much larger, more powerful set of APIs to address the needs of these more sophisticated service deployments.

Using Linux also not only leverages a large array of existing desktop applications, but it also taps into a large ecosystem of skilled Linux developers in the Open Source and commercial developer community. Another often overlooked benefit of using Linux is the large ammount of existing Development Tools, from the GNU compiler toolchains to profilers and emulators.

Scope

Back to the top