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Category:Object Teams Patterns
Revision as of 11:13, 12 June 2010 by Stephan.cs.tu-berlin.de (Talk | contribs)
Contents
Patterns by category
These listings are not disjoint as a single pattern can be attributed to different categories.
Behavioral Patterns
Control Flow
Data Flow
State
Structural Patterns
- BaseclassGeneralization
- TeamComponent
- TournamentPolymorphism
- TransparentRole
- VirtualAssociation
- VirtualRefactoring
Idioms
Pages in category "Object Teams Patterns"
The following 14 pages are in this category, out of 14 total.