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Difference between revisions of "Category:Object Teams Examples"

 
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Collection of some examples for [[:Category:Object Teams|Object Teams]]
 
Collection of some examples for [[:Category:Object Teams|Object Teams]]
  
The following examples are also shipped with the [[Object Teams Development Tooling|OTDT]]:
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===The following examples are also shipped with the [[Object Teams Development Tooling|OTDT]]:===
 
{{tip|Try it live:|
 
{{tip|Try it live:|
 
In a running [[Object Teams Development Tooling|OTDT]] you can easily import these projects into your workspace by selecting from:<pre>File > New > Example > ...</pre>
 
In a running [[Object Teams Development Tooling|OTDT]] you can easily import these projects into your workspace by selecting from:<pre>File > New > Example > ...</pre>
 
}}
 
}}
 
* [[OTExample Stopwatch|Stopwatch]] - simplest, straight-forward view-model separation
 
* [[OTExample Stopwatch|Stopwatch]] - simplest, straight-forward view-model separation
* [[OTExample Observer|Obserer]] - mostly simple, re-usable implementation of the Observer pattern, yet comprehensive coverage of many Object Teams concepts.
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* [[OTExample Observer|Observer]] - mostly simple, re-usable implementation of the Observer pattern, yet comprehensive coverage of many Object Teams concepts.
 
* [[OTExample ATM|ATM]] - simple, demonstrates the use of guard predicates ({{otjld|5|.4}})
 
* [[OTExample ATM|ATM]] - simple, demonstrates the use of guard predicates ({{otjld|5|.4}})
 
* [[OTExample FlightBonus|FlightBonus]] - advanced, shows separation of use cases (flight booking vs. bonus) plus view-model separation on top of an OT/J implementation (simple UI)
 
* [[OTExample FlightBonus|FlightBonus]] - advanced, shows separation of use cases (flight booking vs. bonus) plus view-model separation on top of an OT/J implementation (simple UI)
 
* [[OTExample OrderSystem|OrderSystem]] - advanced, shows three-layered domain logic (Stock, Reservations, Order) plus view-model separation on top of an OT/J implementation (complex UI)
 
* [[OTExample OrderSystem|OrderSystem]] - advanced, shows three-layered domain logic (Stock, Reservations, Order) plus view-model separation on top of an OT/J implementation (complex UI)
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 +
===External examples===
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''These examples are not part of the distribution and not hosted at Eclipse.org''.
 +
 +
* '''Company Hierarchy''' - technically ambitious example featuring two connected visualizations of a company hierarchy. The example exhibits a design where almost everything in the application is modeled using teams. The eaxmple show cases the following design features
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:* using team inheritance for refining a complex structure
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:* using the [[OTPattern/Connector|Connector]] pattern for binding a complex structure to the application
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:* using roles from a library team as externalized roles
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:* using teams for implementing dynamically switchable variants of the application (the adapted base classes being roles themselves).
 +
Download: http://www.objectteams.org/examples/CompanyHierarchy.zip
 +
  
 
[[Category:Object Teams]]
 
[[Category:Object Teams]]

Latest revision as of 15:22, 13 January 2013

Collection of some examples for Object Teams

The following examples are also shipped with the OTDT:

Idea.png
Try it live:
In a running OTDT you can easily import these projects into your workspace by selecting from:
File > New > Example > ...
  • Stopwatch - simplest, straight-forward view-model separation
  • Observer - mostly simple, re-usable implementation of the Observer pattern, yet comprehensive coverage of many Object Teams concepts.
  • ATM - simple, demonstrates the use of guard predicates (OTJLD §5.4)
  • FlightBonus - advanced, shows separation of use cases (flight booking vs. bonus) plus view-model separation on top of an OT/J implementation (simple UI)
  • OrderSystem - advanced, shows three-layered domain logic (Stock, Reservations, Order) plus view-model separation on top of an OT/J implementation (complex UI)

External examples

These examples are not part of the distribution and not hosted at Eclipse.org.

  • Company Hierarchy - technically ambitious example featuring two connected visualizations of a company hierarchy. The example exhibits a design where almost everything in the application is modeled using teams. The eaxmple show cases the following design features
  • using team inheritance for refining a complex structure
  • using the Connector pattern for binding a complex structure to the application
  • using roles from a library team as externalized roles
  • using teams for implementing dynamically switchable variants of the application (the adapted base classes being roles themselves).

Download: http://www.objectteams.org/examples/CompanyHierarchy.zip

Pages in category "Object Teams Examples"

The following 3 pages are in this category, out of 3 total.

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