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Difference between revisions of "Category:Object Teams"

(Examples and Method)
(Fundamental Concepts and Technology)
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==Fundamental Concepts and Technology==
 
==Fundamental Concepts and Technology==
* '''[[OTJ|Introduction to OT/J]]''' -- the language
+
* '''[[OTJ|Introduction to OT/J]]''' — the language
* '''[[Object Teams Development Tooling]] (OTDT)''' -- the IDE
+
* '''[[Object Teams Development Tooling]] (OTDT)''' — the IDE
* '''[[:Category:OTEquinox|OT/Equinox]]''' -- the module system
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* '''[[:Category:OTEquinox|OT/Equinox]]''' — the module system
 +
* '''[[OTFacts|Selected Facts]]''' — regarding OT/J and the OTDT
  
 
==Examples and Method==
 
==Examples and Method==

Revision as of 07:33, 11 June 2010

Object Teams

Note.png
The Object Teams project is currently moving to eclipse.org
Expect more content to be uploaded shortly


Idea.png
Object Teams Quick-Start
For the "impatient": installing the tool and writing your first application / bundle in < 15 min.


Fundamental Concepts and Technology

Examples and Method

  • Examples — examples suitable as a further introduction to Object Teams.
  • Patterns — patterns for good design with OT/J
  • Howtos — covering both technical issues and design questions
  • Caveats — list of common pitfalls with explanation and solution
  • Trouble Shooting — error messages, causes and solution

Meta

Developer documentation

Non-Wiki Links

Subcategories

This category has the following 5 subcategories, out of 5 total.

O

P