Build Workshop 2: Build Harder/Report
< Build Workshop 2: Build Harder
Revision as of 15:44, 26 June 2008 by Ifedorenko.sonatype.com (New page: == Meeting notes == === Pain points === * Build takes 2 weeks to setup * Steep learning curve * Enforcing eclipse.org rules * No one wants to build === Existing build approaches === * Set ...)
- Build takes 2 weeks to setup
- Steep learning curve
- Enforcing eclipse.org rules
- No one wants to build
Existing build approaches
- Set of scripts that run headless eclipse with basebuilder. Builds are scheduled from WebUI but actual work is done by cron job. WebUI and the cron job communicate via tmp file.
- Scripts + Buckminster to collect dependencies
- Ability to build/test projects against multiple versions of target platform. Not many projects use that, ones that do would need to setup separate build for each target platform.
- Ability to reproduce builds (needs to be tagging, but there is more to this). Some exploiters rebuild eclipse.org projects from sources, so builds should be reproducible outside of eclipse.org too.
- Common build infrastructure for smaller projects. Configuration will be done via project portal. Committers will be able to trigger builds via http://build.eclipse.org/cbi/.
- As a way to promote best practices, there will be only one way of doing builds in CBI. Projects that want/need to deviate, will have to fork CBI or setup their own build from scratch.
- One build or one build per top-level project. Use build queue as a way to measure build server utilization.
- Bigger projects will likely need dedicated build person/team.
- Building Eclipse SDK is outside of CBI scope.
- Separate virtual server for each project will require too much hardware resources, but individual projects can request virtual build server.
- Cruisecontrol or similar tool to execute builds on as needed bases or by request. For CVS, watch changes to map file(s) instead of entire source tree. Not a problem for SVN.